Yang, Z., Cordonnier, G., Cani, M.-P., Perrenoud, C., & Benes, B. (2024). Unerosion: Simulating Terrain Evolution Back in Time. Computer Graphics Forum. https://doi.org/10.1111/cgf.15182
Zhang, Y., Feijoo-Garcia, M. A., Gu, Y., Popescu, V., Benes, B., & Magana, A. J. (2024). Virtual and Augmented Reality in Science, Technology, Engineering, and Mathematics (STEM) Education: An Umbrella Review. Information, 15(9). https://doi.org/10.3390/info15090515
Acevedo, P., Magana, A. J., Walsh, Y., Will, H., Benes, B., & Mousas, C. (2024). Embodied immersive virtual reality to enhance the conceptual understanding of charged particles: A qualitative study. Computers & Education: X Reality, 5, 100075. https://doi.org/https://doi.org/10.1016/j.cexr.2024.100075
Jain, A., Benes, B., & Cordonnier, G. (2024). Efficient Debris-flow Simulation for Steep Terrain Erosion. ACM Trans. Graph., 43(4). https://doi.org/10.1145/3658213
Li, B., Schwarz, N. A., Pałubicki, W., Pirk, S., & Benes, B. (2024). Interactive Invigoration: Volumetric Modeling of Trees with Strands. ACM Trans. Graph., 43(4). https://doi.org/10.1145/3658206
Neri, L., Noguez, J., Escobar-Castillejos, D., Robledo-Rella, V., García-Castelán, R. M. G., Gonzalez-Nucamendi, A., Magana, A. J., & Benes, B. (2024). Enhancing Buoyant Force Learning Through a Visuo-Haptic Environment: A Case Study. Frontiers in Robotics and AI, 11. https://doi.org/10.3389/frobt.2024.1276027
Gu, Y., Garcia, M., Zhang, Y., Magana, A. J., Benes, B., & Popescu, V. (2024). An XR Environment for AI Education: Design and First Implementation. 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 157–162. https://doi.org/10.1109/VRW62533.2024.00032
Li, P., Guo, J., Li, H., Benes, B., & Yan, D.-M. (2024). SfmCAD: Unsupervised CAD Reconstruction by Learning Sketch-based Feature Modeling Operations. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 4671–4680.
Li, Y., Liu, Z., Benes, B., Zhang, X., & Guo, J. (2024). SVDTree: Semantic Voxel Diffusion for Single Image Tree Reconstruction. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 4692–4702.
Ling, L., Sheng, Y., Tu, Z., Zhao, W., Xin, C., Wan, K., Yu, L., Guo, Q., Yu, Z., Lu, Y., Li, X., Sun, X., Ashok, R., Mukherjee, A., Kang, H., Kong, X., Hua, G., Zhang, T., Benes, B., & Bera, A. (2024). DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 22160–22169.
Sheng, Y., Yu, Z., Ling, L., Cao, Z., Zhang, X., Lu, X., Xian, K., Lin, H., & Benes, B. (2024). Dr. Bokeh: DiffeRentiable Occlusion-aware Bokeh Rendering. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 4515–4525.
Zarei, A., Li, B., Schnable, J. C., Lyons, E., Pauli, D., Barnard, K., & Benes, B. (2024). PlantSegNet: 3D point cloud instance segmentation of nearby plant organs with identical semantics. Computers and Electronics in Agriculture, 221, 108922. https://doi.org/https://doi.org/10.1016/j.compag.2024.108922
Tuggle, C. K., Clarke, J. L., Murdoch, B. M., Lyons, E., Scott, N. M., Benes, B., Campbell, J. D., Chung, H., Daigle, C. L., Choudhury, S. D., Dekkers, J. C. M., Dorea, J. R. R., Ertl, D. S., Feldman, M., Fragomeni, B. O., Fulton, J. E., Guadagno, C. R., Hagen, D. E., Hess, A. S., … Schnable, P. S. (2024). Current challenges and future of agricultural genomes to phenomes in the USA. Genome Biology, 25(8). https://doi.org/10.1186/s13059-023-03155-w
Perche, S., Peytavie, A., Benes, B., Galin, E., & Guérin, E. (2023). Authoring Terrains with Spatialised Style. Computer Graphics Forum. https://doi.org/10.1111/cgf.14936
Lee, J. J., Li, B., & Benes, B. (2023). Latent L-Systems: Transformer-Based Tree Generator. ACM Trans. Graph., 43(1). https://doi.org/10.1145/3627101
Li, B., Klein, J., Michels, D. L., Pirk, S., Benes, B., & Palubicki, W. (2023). Rhizomorph: The Coordinated Function of Shoots and Roots. ACM Transaction on Graphics, 42(4). https://doi.org/https://doi.org/10.1145/3592145
Cordonnier, G., Jouvet, G., Peytavie, A., Braun, J., Cani, M.-P., Benes, B., Galin, E., Guérin, E., & Gain, J. (2023). Forming Terrains by Glacial Erosion. ACM Transaction on Graphics, 42(4). https://doi.org/https://doi.org/10.1145/3592422
Zhou, X., Li, B., Benes, B., Fei, S., & Pirk, S. (2023). DeepTree: Modeling Trees with Situated Latents. IEEE Transactions on Visualization & Computer Graphics, 01, 1–14. https://doi.org/10.1109/TVCG.2023.3307887
He, L., Shan, J., & Aliaga, D. (2023). Generative building feature estimation from satellite images. IEEE Transactions on Geoscience and Remote Sensing, 61, 1–13.
Patel, P., Kalyanam, R., He, L., Aliaga, D., & Niyogi, D. (2023). Deep learning-based urban morphology for city-scale environmental modeling. PNAS Nexus, 2(3), pgad027.
He, L., & Aliaga, D. (2023). GlobalMapper: Arbitrary-Shaped Urban Layout Generation. Proceedings of the IEEE/CVF International Conference on Computer Vision.
Song, Y., Zhang, Z., Lin, Z., Cohen, S., Price, B., Zhang, J., Kim, S. Y., & Aliaga, D. (2023). ObjectStitch: Object Compositing With Diffusion Model. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 18310–18319.
May, C., & Aliaga, D. (2023). CubeGAN: Omnidirectional Image Synthesis Using Generative Adversarial Networks. Computer Graphics Forum, 42(2), 213–224. https://doi.org/https://doi.org/10.1111/cgf.14755
Firoze, A., Wingren, C., Yeh, R. A., Benes, B., & Aliaga, D. (2023). Tree Instance Segmentation With Temporal Contour Graph. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2193–2202.
Zhou, Y., & Popescu, V. (2023). Dynamic Redirection for VR Haptics with a Handheld Stick. IEEE Transactions on Visualization and Computer Graphics, 29(5), 2753–2762. https://doi.org/10.1109/TVCG.2023.3247047
Mathew, C. D. T., Benes, B., & Aliaga, D. G. (2023). Sketching Vocabulary for Crowd Motion. Computer Graphics Forum, 41(8), 119–130. https://doi.org/https://doi.org/10.1111/cgf.14629
Polasek, T., Čadík, M., Keller, Y., & Benes, B. (2023). Vision UFormer: Long-range monocular absolute depth estimation. Computers & Graphics, 111, 180–189. https://doi.org/https://doi.org/10.1016/j.cag.2023.02.003
Gaillard, M., Benes, B., Tross, M. C., & Schnable, J. C. (2023). Multi-view triangulation without correspondences. Computers and Electronics in Agriculture, 206, 107688. https://doi.org/https://doi.org/10.1016/j.compag.2023.107688
Yu, Z., Oliveira, M. M., & Aliaga, D. G. (2022). Preemptive Text Warping to Prevent Appearance of Motion Blur. The Visual Computer, 1–13. https://doi.org/10.1007/s00371-022-02545-8
Firoze, A., Benes, B., & Aliaga, D. (2022). Urban Tree Generator: Spatio-Temporal and Generative Deep Learning for Urban Tree Localization and Modeling. The Visual Computer. https://doi.org/10.1007/s00371-022-02526-x
Zhang, X., Ma, W., Varinlioglu, G., Rauh, N., He, L., & Aliaga, D. (2022). Guided Pluralistic Building Contour Completion. The Visual Computer (TVCJ).
Zhang, X., & Aliaga, D. (2022). RFCNet: Enhancing urban segmentation using regularization, fusion, and completion. Computer Vision and Image Understanding, 220, 103435. https://doi.org/https://doi.org/10.1016/j.cviu.2022.103435
Zhang, X., & Aliaga, D. G. (2022). Procedural Roof Generation From a Single Satellite Image. Computer Graphics Forum (Eurographics 2022), 41(2). https://doi.org/10.1111/cgf.14472
Patel, P., Jamshidi, S., Nadimpalli, R., Aliaga, D. G., Mills, G., Chen, F., Demuzere, M., & Niyogi, D. (2022). Modeling Large-Scale Heatwave by Incorporating Enhanced Urban Representation. Journal of Geophysical Research (Atmospheres), 127(2), e35316. https://doi.org/10.1029/2021JD035316
Zhou, Y., & Popescu, V. (2022). Tapping with a Handheld Stick in VR: Redirection Detection Thresholds for Passive Haptic Feedback. 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 83–92. https://doi.org/10.1109/VR51125.2022.00026
Sheng, Y., Liu, Y., Zhang, J., Yin, W., Oztireli, A. C., Zhang, H., Lin, Z., Shechtman, E., & Benes, B. (2022). Controllable Shadow Generation Using Pixel Height Maps. Computer Vision – ECCV 2022, 240–256. https://doi.org/10.1007/978-3-031-20050-2_15
Park, J. A., Liu, X., Yeum, C. M., Dyke, S. J., Midwinter, M., Choi, J., Chu, Z., Hacker, T., & Benes, B. (2022). Multioutput Image Classification to Support Postearthquake Reconnaissance. Journal of Performance of Constructed Facilities, 36(6), 04022063. https://doi.org/10.1061/(ASCE)CF.1943-5509.0001755
Rajasekaran, S. D., Kang, H., Cadik, M., Galin, E., Guerin, E., Peytavie, A., Slavik, P., & Benes, B. (2022). PTRM: Perceived Terrain Realism Metric. ACM Transactions on Applied Perceptions (TAP), 19(2). https://doi.org/10.1145/3514244
Yang, F., Zhang, J., & Benes, B. (2022). A Survey of Trends of Building Fire Simulation in the Architecture, Engineering, and Construction (AEC) Domains. In Construction Research Congress 2022 (pp. 1042–1050). https://doi.org/10.1061/9780784483961.109
Gaillard, M., Krs, V., Gori, G., Mech, R., & Benes, B. (2022). Automatic Differentiable Procedural Modeling. Computer Graphics Forum, 41(2). https://doi.org/10.1111/cgf.14475
Niese, T., Pirk, S., Albrecht, M., Benes, B., & Deussen, O. (2022). Procedural Urban Forestry. ACM Trans. Graph., 41(2). https://doi.org/10.1145/3502220
Azofeifa, J. D., Noguez, J., Ruiz, S., Molina-Espinosa, J. M., Magana, A. J., & Benes, B. (2022). Systematic Review of Multimodal Human-Computer Interaction. Informatics, 9(1). https://doi.org/10.3390/informatics9010013
Patel, P., Karmakar, S., Ghosh, S., Aliaga, D. G., & Niyogi, D. (2021). Impact of green roofs on heavy rainfall in tropical, coastal urban area. Environmental Research Letters, 16(7), 074051. https://doi.org/10.1088/1748-9326/ac1011
May, C., Oliveira, M., & Aliaga, D. G. (2021). Video Folding: Increased Framerate for Semi-Repetitive Sequences. IEEE Transactions on Visualization and Computer Graphics, 27(10), 3900–3912. https://doi.org/10.1109/TVCG.2020.2992670
Haseltalab, V., Dolen, M., Yaman, U., & Hoffmann, C. M. (2021). Toward a Simple Design and Manufacturing Pipeline for Additive Manufacturing. IEEE Access, 9, 107224–107234. https://doi.org/10.1109/ACCESS.2021.3101365
Zhou, Z., Wang, L., & Popescu, V. (2021). A Partially-Sorted Concentric Layout for Efficient Label Localization in Augmented Reality. IEEE Transactions on Visualization and Computer Graphics, 27(11), 4087–4096. https://doi.org/10.1109/tvcg.2021.3106492
Tang, M. T., Zhu, V. L., & Popescu, V. (2021). AlterEcho: Loose Avatar-Streamer Coupling for Expressive VTubing. 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 128–137. https://doi.org/10.1109/ismar52148.2021.00027
Wu, J., Wang, L., Zhang, H., & Popescu, V. (2021). Quantifiable Fine-Grain Occlusion Removal Assistance for Efficient VR Exploration. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/tvcg.2021.3053287
Wang, L., Chen, J., Ma, Q., & Popescu, V. (2021). Disocclusion Headlight for Selection Assistance in VR. 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 216–225. https://doi.org/10.1109/vr50410.2021.00043
Palash, M., Popescu, V., Sheoran, A., & Fahmy, S. (2021). Robust 360° Video Streaming via Non-Linear Sampling. IEEE INFOCOM 2021 - IEEE Conference on Computer Communications, 1–10. https://doi.org/10.1109/infocom42981.2021.9488700
Tross, M. C., Gaillard, M., Zwiener, M., Miao, C., Grove, R. J., Li, B., Benes, B., & Schnable, J. C. (2021). 3D reconstruction identifies loci linked to variation in angle of individual sorghum leaves. PeerJ, 9, e12628. https://doi.org/10.7717/peerj.12628
Polasek, T., Hrusa, D., Benes, B., & Cadik, M. (2021). ICTree: Automatic Perceptual Metrics for Tree Models. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Li, B., Kałużny, J., Klein, J., Michels, D. L., Pałubicki, W., Benes, B., & Pirk, S. (2021). Learning to Reconstruct Botanical Trees from Single Images. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Liu, Y., Guo, J., Benes, B., Deussen, O., Zhang, X., & Huang, H. (2021). TreePartNet: Neural Decomposition of Point Clouds for 3D Tree Reconstruction. ACM Transaction on Graphics, 40(6). https://doi.org/10.1145/3478513.3480525
Ecormier-Nocca, P., Cordonnier, G., Carrez, P., Moigne, A.-marie, Memari, P., Benes, B., & Cani, M.-P. (2021). Authoring Consistent Landscapes with Flora and Fauna. ACM Transactions on Graphics, 40(4). https://doi.org/10.1145/3450626.3459952
Zhou, X., Chang, P., Cani, M.-P. R., & Benes, B. (2021). Urban Brush: Intuitive and Controllable Urban Layout Editing. 796–814. https://doi.org/10.1145/3472749.3474787
Gieseke, L., Asente, P., Mech, R., Benes, B., & Fuchs, M. (2021). A Survey of Control Mechanisms for Creative Pattern Generation. Computer Graphics Forum. https://doi.org/10.1111/cgf.142658
Sheng, Y., Zhang, J., & Benes, B. (2021). SSN: Soft Shadow Network for Image Compositing. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 4380–4390. https://doi.org/10.1109/CVPR46437.2021.00436
Paredes, L., Reddy, S. S., Chidambaram, S., Vagholkar, D., Zhang, Y., Benes, B., & Ramani, K. (2021). FabHandWear: An End-to-End Pipeline from Design to Fabrication of Customized Functional Hand Wearables. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 5(2). https://doi.org/10.1145/3463518
Kim, H., Dischler, J.-M., Rushmeier, H., & Benes, B. (2021). Edge-based procedural textures. The Visual Computer. https://doi.org/10.1007/s00371-021-02212-4
Wu, F., Gazo, R., Benes, B., & Haviarova, E. (2021). Deep BarkID: a portable tree bark identification system by knowledge distillation. European Journal of Forest Research. https://doi.org/10.1007/s10342-021-01407-7
Deva, A., Krs, V., Robison, L., Adorf, C., Benes, B., Glotzer, S. C., & Garcia, E. (2021). Data Driven Analytics of Porous Battery Microstructures. Energy & Environmental Science, 2485–2493. https://doi.org/10.1039/D1EE00454A
Wu, F., Gazo, R., Haviarova, E., & Benes, B. (2021). Wood identification based on longitudinal section images by using deep learning. Wood Science and Technology, 55, 553–563. https://doi.org/10.1007/s00226-021-01261-1
Walsh, Y., Will, H., Magana, A. J., Yuksel, T., Bryan, L., & Benes, B. (2021). A Learner-Centered Approach for Designing Visuohaptic Simulations for Conceptual Understanding of Truss Structures. Computer Applications in Engineering Education. https://doi.org/10.1002/cae.22410
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). The positivity principle: do positive instructors improve learning from video lectures? Educational Technology Research and Developmen. https://doi.org/10.1007/s11423-021-10057-w
Adamo, N., Benes, B., Mayer, R. E., Lei, X., Wang, Z., Meyer, Z., & Lawson, A. (2021). Multimodal Affective Pedagogical Agents for Different Types of Learners. In D. Russo, T. Ahram, W. Karwowski, G. Di Bucchianico, & R. Taiar (Eds.), Intelligent Human Systems Integration 2021 (pp. 218–224). Springer International Publishing. https://doi.org/10.1007/978-3-030-68017-6_33
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). Do Learners Recognize and Relate to the Emotions Displayed By Virtual Instructors? International Journal of Artificial Intelligence in Education, 114, 1560–4306. https://doi.org/10.1007/s40593-021-00238-2
Lawson, A. P., Mayer, R. E., Adamo-Villani, N., Benes, B., Lei, X., & Cheng, J. (2021). Recognizing the emotional state of human and virtual instructors. Computers in Human Behavior, 114, 106554. https://doi.org/10.1016/j.chb.2020.106554
Zhang, X., Shehata, A., Benes, B., & Aliaga, D. (2021). Automatic Deep Inference of Procedural Cities from Global-Scale Spatial Data. ACM Trans. Spatial Algorithms Syst., 7(2). https://doi.org/10.1145/3423422
Zhang, X., May, C., & Aliaga, D. G. (2020). Synthesis and Completion of Facades from Satellite Imagery. In A. Vedaldi, H. Bischof, T. Brox, & J.-M. Frahm (Eds.), Computer Vision – ECCV 2020 (pp. 573–588). Springer International Publishing.
Ching, J., Mills, G., Aliaga, D. G., Martilli, A., Fung, J., Bechtel, B., Demuzure, M., Middel, A., Neophytou, M., Ren, C., Feddema, J., Masson, V., See, L., Tapper, N., Baklanov, A., Ng, E., Yamagata, Y., Lau, K., & Niyogi, D. (2020, January). The WUDAPT Approach Towards Supporting Multi-Scale Fit for Purpose Intra-Urban Atmospheric Modeling and Analyses Applications.
Zhang, X., May, C., Nishida, G., & Aliaga, D. (2020). Progressive Regularization of Satellite-Based 3D Buildings for Interactive Rendering. Symposium on Interactive 3D Graphics and Games, 1–9. https://doi.org/10.1145/3384382.3384526
Bhatt, M., Kalyanam, R., Nishida, G., He, L., May, C., Niyogi, D., & Aliaga, D. (2020). Design and Deployment of Photo2Building: A Cloud-based Procedural Modeling Tool as a Service. In Practice and Experience in Advanced Research Computing (pp. 132–138). https://doi.org/10.1145/3311790.3396670
Andersen, D., & Popescu, V. (2020). AR Interfaces for Mid-Air 6-DoF Alignment: Ergonomics-Aware Design and Evaluation. 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 289–300. https://doi.org/10.1109/ISMAR50242.2020.00055
Wang, L., Wu, W., Zhou, Z., & Popescu, V. (2020). View Splicing for Effective VR Collaboration. 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 509–519. https://doi.org/10.1109/ISMAR50242.2020.00079
Lin, C., Rojas-Muñoz, E., Cabrera, M. E., Sanchez-Tamayo, N., Andersen, D., Popescu, V., Noguera, J. A. B., Zarzaur, B., Murphy, P., Anderson, K., & others. (2020). How about the mentor? Effective Workspace Visualization in AR Telementoring. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 212–220. https://doi.org/10.1109/VR46266.2020.00040
Cao, A., Wang, L., Liu, Y., & Popescu, V. (2020). Feature Guided Path Redirection for VR Navigation. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 137–145. https://doi.org/10.1109/VR46266.2020.00032
Rojas-Muñoz, E., Lin, C., Sanchez-Tamayo, N., Cabrera, M. E., Andersen, D., Popescu, V., Barragan, J. A., Zarzaur, B., Murphy, P., Anderson, K., & others. (2020). Evaluation of an augmented reality platform for austere surgical telementoring: a randomized controlled crossover study in cricothyroidotomies. NPJ Digital Medicine, 3(1), 1–9. https://doi.org/10.1038/s41746-020-0284-9
Rojas-Muñoz, E., Cabrera, M. E., Lin, C., Andersen, D., Popescu, V., Anderson, K., Zarzaur, B. L., Mullis, B., & Wachs, J. P. (2020). The System for Telementoring with Augmented Reality (STAR): A head-mounted display to improve surgical coaching and confidence in remote areas. Surgery. https://doi.org/10.1016/j.surg.2019.11.008
Rojas-Muñoz, E., Cabrera, M. E., Lin, C., Sánchez-Tamayo, N., Andersen, D., Popescu, V., Anderson, K., Zarzaur, B., Mullis, B., & Wachs, J. P. (2020). Telementoring in Leg Fasciotomies via Mixed-Reality: Clinical Evaluation of the STAR Platform. Military Medicine, 185(Supplement_1), 513–520. https://doi.org/10.1093/milmed/usz234
Masterjohn, J., Milenkovic, V., & Sacks, E. (2020). Constructing the arrangement of algebraic surfaces in a bounding box. In Symposium on Solid and Physical Modeling Posters Proceedings (pp. 10–13).
Asadi, H., Zhou, G., Lee, J. J., Aggarwal, V., & Yu, D. (2020). A computer vision approach for classifying isometric grip force exertion levels. Ergonomics, 63(8), 1010–1026. https://doi.org/10.1080/00140139.2020.1745898
Jung, Y., Heo, Y., Lee, J. J., Deering, A., & Bae, E. (2020). Smartphone-based lateral flow imaging system for detection of food-borne bacteria E. coli O157: H7. Journal of Microbiological Methods, 168, 105800. https://doi.org/10.1016/j.mimet.2019.105800
Guo, J., Jiang, H., Benes, B., Deussen, O., Zhang, X., Lischinski, D., & Huang, H. (2020). Inverse Procedural Modeling of Branching Structures by Inferring L-Systems. ACM Trans. Graph., 39(5). https://doi.org/10.1145/3394105
Graciano, A., Rueda-Ruiz, A. J., Pospisil, A., Bittner, J., & Benes, B. (2020). QuadStack: An Efficient Representation andDirect Rendering of Layered Datasets. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2020.2981565
Krs, V., Mech, R., Gaillard, M., Carr, N., & Benes, B. (2020). PICO: Procedural Iterative Constrained Optimizer for Geometric Modeling. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2020.2995556
Guehl, P., Allegre, R., Dischler, J.-M., Benes, B., & Galin, E. (2020). Semi-Procedural Textures Using Point Process Texture Basis Functions. Computer Graphics Forum, 39(4), 159–171. https://doi.org/10.1111/cgf.14061
Honorable mention from the Best Papers Committee
Krs, V., Haedrich, T., Michels, D. L., Deussen, O., Pirk, S., & Benes, B. (2020). Wind Erosion: Shape Modifications by Interactive Particle-based Erosion and Deposition. In D. L. Michels (Ed.), Eurographics/ ACM SIGGRAPH Symposium on Computer Animation - Posters. The Eurographics Association. https://doi.org/10.2312/sca.20201216
Benes, B., Guan, K., Lang, M., Long, S. P., Lynch, J. P., Marshall-Colón, A., Peng, B., Schnable, J., Sweetlove, L. J., & Turk, M. J. (2020). Multiscale computational models can guide experimentation and targeted measurements for crop improvement. The Plant Journal, 103(1), 21–31. https://doi.org/10.1111/tpj.14722
Kolmanič, S., Strnad, D., Štefan Kohek, Benes, B., Hirst, P., & Žalik, B. (2020). An algorithm for automatic dormant tree pruning. Applied Soft Computing, 106931. https://doi.org/https://doi.org/10.1016/j.asoc.2020.106931
Strnad, D., Štefan Kohek, Benes, B., Kolmanič, S., & Žalik, B. (2020). A framework for multi-objective optimization of virtual tree pruning based on growth simulation. Expert Systems with Applications, 162, 113792. https://doi.org/https://doi.org/10.1016/j.eswa.2020.113792
Gaillard, M., Miao, C., Schnable, J. C., & Benes, B. (2020). Voxel carving-based 3D reconstruction of sorghum identifies genetic determinants of light interception efficiency. Plant Direct, 4(10), e00255. https://doi.org/10.1002/pld3.255
Gaillard, M., Miao, C., Schnable, J., & Benes, B. (2020). Sorghum Segmentation by Skeleton Extraction. In A. Bartoli & A. Fusiello (Eds.), Computer Vision – ECCV 2020 Workshops (pp. 296–311). Springer International Publishing. https://doi.org/10.1007/978-3-030-65414-6_21
Escobar-Castillejos, D., Noguez, J., Bello, F., Neri, L., Magana, A. J., & Benes, B. (2020). A Review of Training and Guidance Systems in Medical Surgery. Applied Sciences, 10(17), 5752. https://doi.org/10.3390/app10175752
Mathew, T., Benes, B., & Aliaga, D. (2020). Interactive Inverse Spatio-Temporal Crowd Motion Design. In Symposium on Interactive 3D Graphics and Games. Association for Computing Machinery. https://doi.org/10.1145/3384382.3384528
Yoo, I., Fišer, M., Hu, K., & Benes, B. (2020). Character Animation in Function Space. The Visual Computer, 1432–2315. https://doi.org/10.1007/s00371-020-01840-6
The Best Paper of GRAPP 2019
Mathew, T., Benes, B., & Aliaga, D. G. (2020). An output-driven approach to design a swarming model for architectural indoor environments. Computers & Graphics, 87, 103–110. https://doi.org/10.1016/j.cag.2020.02.003
Gazo, R., Vanek, J., Abdul-Massih, M., & Benes, B. (2020). A fast pith detection for computed tomography scanned hardwood logs. Computers and Electronics in Agriculture, 170, 105107. https://doi.org/https://doi.org/10.1016/j.compag.2019.105107
Zhou, W., Cheng, J., Lei, X., Benes, B., & Adamo, N. (2020). Deep Learning-Based Emotion Recognition from Real-Time Videos. In M. Kurosu (Ed.), Human-Computer Interaction. Multimodal and Natural Interaction (pp. 321–332). Springer International Publishing. https://doi.org/10.1007/978-3-030-49062-1_22
Cheng, J., Zhou, W., Lei, X., Adamo, N., & Benes, B. (2020). The Effects of Body Gestures and Gender on Viewer’s Perception of Animated Pedagogical Agent’s Emotions. In M. Kurosu (Ed.), Human-Computer Interaction. Multimodal and Natural Interaction (pp. 169–186). Springer International Publishing. https://doi.org/10.1007/978-3-030-49062-1_11
Hauser, H., & Benes, B. (2020). Computer Graphics Forum Editorial. Computer Graphics Forum, 39(1), 5–6. https://doi.org/10.1111/cgf.13901
Bejarano, A., & Hoffmann, C. (2019). A generalized framework for designing topological interlocking configurations. International Journal of Architectural Computing, 17(1), 53–73. https://doi.org/10.1177/1478077119827187
Mathew, C. D. T., Knob, P. R., Musse, S. R., & Aliaga, D. G. (2019). Urban Walkability Design Using Virtual Population Simulation. Computer Graphics Forum, 38(1), 455–469. https://doi.org/10.1111/cgf.13585
Lin, C., Rojas-Muñoz, E., Cabrera, M. E., Sanchez-Tamayo, N., Andersen, D., Popescu, V., Noguera, J. A. B., Zarzaur, B., Murphy, P., Anderson, K., Douglas, T., Griffis, C., & Wachs, J. (2019). Robust High-Level Video Stabilization for Effective AR Telementoring. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1038–1039. https://doi.org/10.1109/VR.2019.8798331
Nishida, G., Bousseau, A., & Aliaga, D. G. (2019). Multi-Pose Interactive Linkage Design. Computer Graphics Forum, 38(2), 277–289. https://doi.org/10.1111/cgf.13637
Mustafa, A. M. E. S., Zhang, X. W., Aliaga, D. G., Bruwier, M., Dewals, B., & Teller, J. (2019). Investigating the Impact of Urban Layout Geometry on Urban Flooding. Proceedings of GEOProcessing 2019, 23–25.
Ching, J., Aliaga, D., Mills, G., Masson, V., See, L., Neophytou, M., Middel, A., Baklanov, A., Ren, C., Ng, E., & others. (2019). Pathway using WUDAPT’s Digital Synthetic City tool towards generating urban canopy parameters for multi-scale urban atmospheric modeling. Urban Climate, 28, 100459. https://doi.org/10.1016/j.uclim.2019.100459
Yaman, U., Dolen, M., & Hoffmann, C. M. (2019). Generation of patterned indentations for additive manufacturing technologies. IISE Transactions, 51(2), 209–217. https://doi.org/10.1080/24725854.2018.1491076
Ahn, Y. J., & Hoffmann, C. (2019). An approximation of geodesic circle passing through three points on an ellipsoid. Journal of Applied Geodesy, 13(4), 329–333. https://doi.org/10.1515/jag-2019-0018
Kappagantula, S. R. K., Adamo-Villani, N., Wu, M.-L., & Popescu, V. (2019). Automatic Deictic Gestures for Animated Pedagogical Agents. IEEE Transactions on Learning Technologies, 13(1), 1–13. https://doi.org/10.1109/TLT.2019.2922134
Andersen, D., Villano, P., & Popescu, V. (2019). AR HMD Guidance for Controlled Hand-Held 3D Acquisition. IEEE Transactions on Visualization and Computer Graphics, 25(11), 3073–3082. https://doi.org/10.1109/TVCG.2019.2932172
Wang, L., Wu, J., Yang, X., & Popescu, V. (2019). Vr exploration assistance through automatic occlusion removal. IEEE Transactions on Visualization and Computer Graphics, 25(5), 2083–2092. https://doi.org/10.1109/TVCG.2019.2898782
Wu, M.-L., & Popescu, V. (2019). RGBD temporal resampling for real-time occlusion removal. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 1–9. https://doi.org/10.1145/3306131.3317025
Wang, L., Zhao, H., Wang, Z., Wu, J., Li, B., He, Z., & Popescu, V. (2019). Occlusion management in vr: A comparative study. 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 708–716. https://doi.org/10.1109/VR.2019.8798025
Lin, C., & Popescu, V. (2019). Subpixel Catadioptric Modeling of High Resolution Corneal Reflections. VISIGRAPP (5: VISAPP), 673–683. https://doi.org/10.5220/0007308506730683
Rojas-Muñoz, E., Cabrera, M. E., Andersen, D., Popescu, V., Marley, S., Mullis, B., Zarzaur, B., & Wachs, J. (2019). Surgical telementoring without encumbrance: a comparative study of see-through augmented reality-based approaches. Annals of Surgery, 270(2), 384–389. https://doi.org/10.1097/SLA.0000000000002764
Milenkovic, V., & Sacks, E. (2019). Geometric rounding and feature separation in meshes. Computer-Aided Design, 108, 12–18. https://doi.org/10.1016/j.cad.2018.10.003
Milenkovic, V., Sacks, E., & Butt, N. (2019). Fast Detection of Degenerate Predicates in Free Space Construction. International Journal of Computational Geometry & Applications, 29(03), 219–237. https://doi.org/10.1142/S0218195919500067
Peytavie, A., Dupont, T., Guérin, E., Cortial, Y., Benes, B., Gain, J., & Galin, E. (2019). Procedural Riverscapes. Computer Graphics Forum, 38(7), 35–46. https://doi.org/10.1111/cgf.13814
Galin, E., Guérin, E., Peytavie, A., Cordonnier, G., Cani, M.-P., Benes, B., & Gain, J. (2019). A Review of Digital Terrain Modeling. Computer Graphics Forum, 38(2), 553–577. https://doi.org/10.1111/cgf.13657
Gaillard, M., Benes, B., Guérin, E., Galin, E., Rohmer, D., & Cani, M.-P. (2019). Dendry: A Procedural Model for Dendritic Patterns. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 16:1–16:9. https://doi.org/10.1145/3306131.3317020
Kang, H., Zhang, J., Li, H., Lin, Z., Rhodes, T. J., & Benes, B. (2019). LeRoP: A Learning-Based Modular Robot Photography Framework. In https://arxiv.org/abs/1911.12470.
Shaik, A. R., Brinkman, D., Sankin, I., Ringhofer, C., Krasikov, D., Kang, H., Benes, B., & Vasileska, D. (2019). PVRD-FASP: A Unified Solver for Modeling Carrier and Defect Transport in Photovoltaic Devices. IEEE Journal of Photovoltaics, 9(6), 1602–1613.
Yuksel, T., Walsh, Y., Magana, A. J., Nova, N., Krs, V., Ngambeki, I., Berger, E. J., & Benes, B. (2019). Visuohaptic experiments: Exploring the effects of visual and haptic feedback on students’ learning of friction concepts. Computer Applications in Engineering Education, 27(6), 1376–1401. https://doi.org/10.1002/cae.22157
Rajasekaran, S. D., Kang, H., Benes, B., Čadı́k Martin, Galin, E., Guérin, E., Peytavie, A., & Slavı́k Pavel. (2019). PTRM: Perceived Terrain Realism Metrics. ArXiv Preprint ArXiv:1909.04610.
Wu, F., Gazo, R., Haviarova, E., & Benes, B. (2019). Efficient Project Gradient Descent for Ensemble Adversarial Attack. ArXiv Preprint ArXiv:1906.03333.
Yeum, C. M., Dyke, S. J., Benes, B., Hacker, T., Ramirez, J., Lund, A., & Pujol, S. (2019). Postevent Reconnaissance Image Documentation Using Automated Classification. Journal of Performance of Constructed Facilities, 33(1), 04018103. https://doi.org/10.1061/(ASCE)CF.1943-5509.0001253
Yoo, I., Fišer, M., Hu, K., & Benes, B. (2019). Character Motion in Function Space. GRAPP 2019.
Best Paper of GRAPP 2019
Bejarano, A., & Hoffmann, C. (2018). Topological Interlocking Cylinder Configurations: A Geometric Approach.
Bruwier, M., Mustafa, A., Aliaga, D. G., Archambeau, P., Erpicum, S., Nishida, G., Zhang, X., Pirotton, M., Teller, J., & Dewals, B. (2018). Influence of urban pattern on inundation flow in floodplains of lowland rivers. Science of the Total Environment, 622, 446–458. https://doi.org/10.1016/j.scitotenv.2017.11.325
Ching, J., Mills, G., Bechtel, B., See, L., Feddema, J., Wang, X., Ren, C., Brousse, O., Martilli, A., Neophytou, M., & others. (2018). WUDAPT: An urban weather, climate, and environmental modeling infrastructure for the anthropocene. Bulletin of the American Meteorological Society, 99(9), 1907–1924. https://doi.org/10.1175/BAMS-D-16-0236.1
Demir, I., & Aliaga, D. G. (2018). Guided proceduralization: Optimizing geometry processing and grammar extraction for architectural models. Computers & Graphics, 74, 257–267. https://doi.org/10.1016/j.cag.2018.05.013
Mustafa, A., Wei Zhang, X., Aliaga, D. G., Bruwier, M., Nishida, G., Dewals, B., Erpicum, S., Archambeau, P., Pirotton, M., & Teller, J. (2018). Procedural generation of flood-sensitive urban layouts. Environment and Planning B: Urban Analytics and City Science, 2399808318812458. https://doi.org/10.1177/2399808318812458
Nishida, G., Bousseau, A., & Aliaga, D. G. (2018). Procedural modeling of a building from a single image. Computer Graphics Forum, 37(2), 415–429. https://doi.org/10.1111/cgf.13372
Ching, J., Aliaga, D., Masson, G. M. V., & Hanna, A. (2018). WUDAPT’S NEXT GENERATION OF URBAN CANOPY PARAMETERS FOR ADVANCED MULTI-SCALE WEATHER, CLIMATE AND AIR QUALITY MODELS.
Waddell, P., Garcia-Dorado, I., Maurer, S. M., Boeing, G., Gardner, M., Porter, E., & Aliaga, D. (2018). Architecture for modular microsimulation of real estate markets and transportation. ArXiv Preprint ArXiv:1807.01148.
Ahn, Y. J., & Hoffmann, C. (2018). Sequence of Gn LN polynomial curves approximating circular arcs. Journal of Computational and Applied Mathematics, 341, 117–126. https://doi.org/10.1016/j.cam.2018.03.028
Wang, L., Liang, X., Meng, C., & Popescu, V. (2018). Fast ray-scene intersection for interactive shadow rendering with thousands of dynamic lights. IEEE Transactions on Visualization and Computer Graphics, 25(6), 2242–2254. https://doi.org/10.1109/TVCG.2018.2828422
Andersen, D., & Popescu, V. (2018). An AR-guided system for fast image-based modeling of indoor scenes. 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 501–502. https://doi.org/10.1109/VR.2018.8446560
Wang, L., Zhang, W., Li, N., Zhang, B., & Popescu, V. (2018). Intermediate shadow maps for interactive many-light rendering. The Visual Computer, 34(10), 1415–1426. https://doi.org/10.1007/s00371-017-1449-7
Wu, M.-L., & Popescu, V. (2018). Anchored multiperspective visualization for efficient vr navigation. International Conference on Virtual Reality and Augmented Reality, 240–259. https://doi.org/10.1007/978-3-030-01790-3_15
Andersen, D., & Popescu, V. (2018). HMD-guided image-based modeling and rendering of indoor scenes. International Conference on Virtual Reality and Augmented Reality, 73–93. https://doi.org/10.1007/978-3-030-01790-3_5
Lin, C., Andersen, D., Popescu, V., Rojas-Munoz, E., Cabrera, M. E., Mullis, B., Zarzaur, B., Anderson, K., Marley, S., & Wachs, J. (2018). A first-person mentee second-person mentor AR interface for surgical telementoring. 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 3–8. https://doi.org/10.1109/ISMAR-Adjunct.2018.00021
Wang, L., Cao, A., Li, Z., Yang, X., & Popescu, V. (2018). Effective free field of view scene exploration in vr and ar. 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 97–102. https://doi.org/10.1109/ISMAR-Adjunct.2018.00043
Andersen, D., Lin, C., Popescu, V., Munoz, E. R., Cabrera, M. E., Mullis, B., Zarzaur, B., Marley, S., & Wachs, J. (2018). Augmented visual instruction for surgical practice and training. 2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good), 1–5. https://doi.org/10.1109/VAR4GOOD.2018.8576884
Milenkovic, V., Sacks, E., & Butt, N. (2018). Table Based Detection of Degenerate Predicates in Free Space Construction. 34th International Symposium on Computational Geometry (SoCG 2018), 99, 61:1–61:14. https://doi.org/10.4230/LIPIcs.SoCG.2018.61
Arluck, C., Milenkovic, V., & Sacks, E. (2018). Approximate Free Space Construction and Maximum Clearance Path Planning for a Four Degree of Freedom Robot. In S. Durocher & S. Kamali (Eds.), Proceedings of the 30th Canadian Conference on Computational Geometry, CCCG 2018, August 8-10, 2018, University of Manitoba, Winnipeg, Manitoba, Canada (pp. 223–229).
Masterjohn, J., Milenkovic, V., & Sacks, E. (2018). Finding Intersections of Algebraic curves in a Convex Region using Encasement. In S. Durocher & S. Kamali (Eds.), Proceedings of the 30th Canadian Conference on Computational Geometry, CCCG 2018, August 8-10, 2018, University of Manitoba, Winnipeg, Manitoba, Canada (pp. 91–97).
Cordonnier, G., Cani, M.-P., Benes, B., Braun, J., & Galin, E. (2018). Sculpting Mountains: Interactive Terrain Modeling Based on Subsurface Geology. IEEE Transactions on Visualization and Computer Graphics, 24(5), 1756–1769. https://doi.org/10.1109/TVCG.2017.2689022
Cordonnier, G., Ecormier, P., Galin, E., Gain, J., Benes, B., & Cani, M.-P. (2018). Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches. Computer Graphics Forum, 37(2), 497–509. https://doi.org/10.1111/cgf.13379
Demir, I., Aliaga, D. G., & Benes, B. (2018). Near-convex decomposition and layering for efficient 3D printing. Additive Manufacturing, 21, 383–394. https://doi.org/10.1016/j.addma.2018.03.008
Kang, H., Li, H., Zhang, J., Lu, X., & Benes, B. (2018). FlyCam: Multitouch Gesture Controlled Drone Gimbal Photography. IEEE Robotics and Automation Letters, 3(4), 3717–3724. https://doi.org/10.1109/LRA.2018.2856271
Gazo, R., Wells, L., Krs, V., & Benes, B. (2018). Validation of automated hardwood lumber grading system. Computers and Electronics in Agriculture, 155, 496–500. https://doi.org/https://doi.org/10.1016/j.compag.2018.06.041
Wells, L., Gazo, R., Re, R. D., Krs, V., & Benes, B. (2018). Defect detection performance of automated hardwood lumber grading system. Computers and Electronics in Agriculture, 155, 487–495. https://doi.org/https://doi.org/10.1016/j.compag.2018.09.025
Galicia, J. A. G., & Benes, B. (2018). Improving printing orientation for Fused Deposition Modeling printers by analyzing connected components. Additive Manufacturing, 22, 720–728. https://doi.org/https://doi.org/10.1016/j.addma.2018.06.007
Neri, L., Magana, A. J., Noguez, J., Yoselin, W., Alejandro, G.-N., Victor, R.-R., & Bedrich, B. (2018). Visuo-haptic Simulations to Improve Students’ Understanding of Friction Concepts. 2018 IEEE Frontiers in Education Conference (FIE), 1–6. https://doi.org/10.1109/FIE.2018.8658439
Walsh, Y., Magana, A. J., Quintana, J., Krs, V., Coutinho, G., Berger, E., Ngambeki, I. B., Efendy, E., & Benes, B. (2018). Designing a Visuohaptic Simulation to Promote Graphical Representations and Conceptual Understanding of Structural Analysis. 2018 IEEE Frontiers in Education Conference (FIE), 1–7. https://doi.org/10.1109/FIE.2018.8658885
Skorkovská, V., Kolingerová, I., & Benes, B. (2018). A Simple and Robust Approach to Computation of Meshes Intersection. VISIGRAPP (1: GRAPP), 175–182.
Felkel, P., Magana, A. J., Folta, M., Sears, A. G., & Benes, B. (2018). I3T: Using Interactive Computer Graphics to Teach Geometric Transformations. In F. Post & J. Žára (Eds.), EG 2018 - Education Papers. The Eurographics Association. https://doi.org/10.2312/eged.20181000
Yeum, C. M., Dyke, S., Benes, B., Hacker, T., Ramírez, J., Lund, A., Sim, C., & Pujol, S. (2018). Automating Visual Data Processing to Suupport Post-Earthquake Reconnaissance.
Bruwier, M., Mustafa, A., Aliaga, D., Erpicum, S., Archambeau, P., Nishida, G., Zhang, X., Pirotton, M., Teller, J., & Dewals, B. (2017). Influence of urban patterns on flooding. Proceedings of the 37th IAHR World Congress, 2039–2047.
Garcia-Dorado, I., Aliaga, D. G., Bhalachandran, S., Schmid, P., & Niyogi, D. (2017). Fast weather simulation for inverse procedural design of 3d urban models. ACM Transactions on Graphics (TOG), 36(2), 1–19. https://doi.org/10.1145/2999534
Wu, M.-L., & Popescu, V. (2017). Efficient VR and AR navigation through multiperspective occlusion management. IEEE Transactions on Visualization and Computer Graphics, 24(12), 3069–3080. https://doi.org/10.1109/TVCG.2017.2778249
Cook, S. W., Friedman, H. S., Duggan, K. A., Cui, J., & Popescu, V. (2017). Hand gesture and mathematics learning: lessons from an Avatar. Cognitive Science, 41(2), 518–535. https://doi.org/10.1111/cogs.12344
Hanau, E., & Popescu, V. (2017). Motionreader: visual acceleration cues for alleviating passenger e-reader motion sickness. Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications Adjunct, 72–76. https://doi.org/10.1145/3131726.3131741
Cui, J., Popescu, V., Adamo-Villani, N., Cook, S. W., Duggan, K. A., & Friedman, H. S. (2017). Animation stimuli system for research on instructor gestures in education. IEEE Computer Graphics and Applications, 37(4), 72–83. https://doi.org/10.1109/MCG.2017.3271471
Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Mullis, B., Marley, S., Gomez, G., & Wachs, J. P. (2017). An augmented reality-based approach for surgical telementoring in austere environments. Military Medicine, 182(suppl_1), 310–315. https://doi.org/10.7205/MILMED-D-16-00051
Xie, N., Wang, L., & Popescu, V. (2017). Non-redundant rendering for efficient multi-view scene discretization. The Visual Computer, 33(12), 1555–1569. https://doi.org/10.1007/s00371-016-1300-6
Sacks, E., Butt, N., & Milenkovic, V. (2017). Robust free space construction for a polyhedron with planar motion. Computer-Aided Design, 90C, 18–26. https://doi.org/10.1016/j.cad.2017.05.017
Krs, V., Yumer, E., Carr, N., Benes, B., & Měch Radomı́r. (2017). Skippy: Single View 3D Curve Interactive Modeling. ACM Trans. Graph., 36(4), 128:1–128:12. https://doi.org/10.1145/3072959.3073603
Pirk, S., Krs, V., Hu, K., Rajasekaran, S. D., Kang, H., Yoshiyasu, Y., Benes, B., & Guibas, L. J. (2017). Understanding and Exploiting Object Interaction Landscapes. ACM Trans. Graph., 36(3). https://doi.org/10.1145/3083725
Guérin, É., Digne, J., Galin, É., Peytavie, A., Wolf, C., Benes, B., & Martinez Benoı̂t. (2017). Interactive Example-based Terrain Authoring with Conditional Generative Adversarial Networks. ACM Trans. Graph., 36(6), 228:1–228:13. https://doi.org/10.1145/3130800.3130804
Hu, K., Yan, D., Bommes, D., Alliez, P., & Benes, B. (2017). Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement. IEEE Transactions on Visualization and Computer Graphics, 23(12), 2560–2573. https://doi.org/10.1109/TVCG.2016.2632720
Hädrich, T., Benes, B., Deussen, O., & Pirk, S. (2017). Interactive modeling and authoring of climbing plants. Computer Graphics Forum, 36(2), 49–61. https://doi.org/10.1111/cgf.13106
Honorable mention from the Best Papers Committee
Abdul-Massih, M., Yoo, I., & Benes, B. (2017). Motion Style Retargeting to Characters With Different Morphologies. Computer Graphics Forum, 36(6), 86–99. https://doi.org/10.1111/cgf.12860
Lee, T.-Y., Patil, S., Ramalingam, S., Taguchi, Y., & Benes, B. (2017). Barcode: Global Binary Patterns for Fast Visual Inference. 2017 International Conference on 3D Vision (3DV), 630–639. https://doi.org/10.1109/3DV.2017.00077
Marshall-Colon, A., Long, S. P., Allen, D. K., Allen, G., Beard, D. A., Benes, B., von Caemmerer, S., Christensen, A. J., Cox, D. J., Hart, J. C., Hirst, P. M., Kannan, K., Katz, D. S., Lynch, J. P., Millar, A. J., Panneerselvam, B., Price, N. D., Prusinkiewicz, P., Raila, D., … Zhu, X.-G. (2017). Crops In Silico: Generating Virtual Crops Using an Integrative and Multi-scale Modeling Platform. Frontiers in Plant Science, 8, 786. https://doi.org/10.3389/fpls.2017.00786
Fišer, M., Ravi, J., Benes, B., Shi, B., & Hirst, P. (2017). IMapple: a source-sink developmental model for’Golden Delicious’ apple trees. Acta Hortic, 51–60. https://doi.org/doi.org/10.17660/ActaHortic.2017.1160.8
Yuksel, T., Walsh, Y., Krs, V., Benes, B., Ngambeki, I. B., Berger, E. J., & Magana, A. J. (2017). Exploration of affordances of visuo-haptic simulations to learn the concept of friction. 2017 IEEE Frontiers in Education Conference (FIE), 1–9. https://doi.org/10.1109/FIE.2017.8190471
Yeum, C. M., Dyke, S. J., Benes, B., Hacker, T., Ramirez, J., Lund, A., & Pujol, S. (2017). Rapid, Automated Post-Event Image Classification and Documentation. 7th Int’l Conference on Advances in Experimental Structural Engineering.
Magana, A., Sanchez, K., Shaikh, U., Jones, G., Tan, H., Guayaquil, A., & Benes, B. (2017). Exploring Multimedia Principles for Supporting Conceptual Learning of Electricity and Magnetism with Visuohaptic Simulations. Computers in Education Journal, 8(2), 9–23.
Shaikh, U. A. S., Magana, A. J., Neri, L., Escobar-Castillejos, D., Noguez, J., & Benes, B. (2017). Undergraduate students’ conceptual interpretation and perceptions of haptic-enabled learning experiences. International Journal of Educational Technology in Higher Education, 14(1), 15. https://doi.org/10.1186/s41239-017-0053-2
Benes, B., Kasik, D. J., Li, W., & Zhang, H. (2017). Computational Design and Fabrication. IEEE Computer Graphics and Applications, 37(3), 32–33. https://doi.org/10.1109/MCG.2017.50
Demir, I., Aliaga, D. G., & Benes, B. (2017). Proceduralization of urban models. 2017 25th Signal Processing and Communications Applications Conference (SIU), 1–4. https://doi.org/10.1109/SIU.2017.7960418
Walsh, Y., Magana, A. J., Yuksel, T., Krs, V., Ngambeki, I. B., Berger, E. J., & Benes, B. (2017). Identifying Affordances of Physical Manipulative Tools for the Design of Visuo-haptic Simulations. 2017 ASEE Annual Conference & Exposition.
Yang, L., Niyogi, D., Tewari, M., Aliaga, D., Chen, F., Tian, F., & Ni, G. (2016). Contrasting impacts of urban forms on the future thermal environment: example of Beijing metropolitan area. Environmental Research Letters, 11(3), 034018. https://doi.org/10.1088/1748-9326/11/3/034018
Nishida, G., Garcia-Dorado, I., & Aliaga, D. G. (2016). Example-driven procedural urban roads. Computer Graphics Forum, 35(6), 5–17. https://doi.org/10.1111/cgf.12728
Fudos, I., Hoffmann, C. M., Joan Arinyo, R., & others. (2016). Tree-decomposable and underconstrained geometric constraint problems.
Yaman, U., Butt, N., Sacks, E., & Hoffmann, C. (2016). Slice coherence in a query-based architecture for 3D heterogeneous printing. Computer-Aided Design, 75, 27–38. https://doi.org/10.1016/j.cad.2016.02.005
Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Gomez, G., Marley, S., Mullis, B., & Wachs, J. P. (2016). Medical telementoring using an augmented reality transparent display. Surgery, 159(6), 1646–1653. https://doi.org/10.1016/j.surg.2015.12.016
Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Gomez, G., Marley, S., Mullis, B., & Wachs, J. (2016). Virtual annotations of the surgical field through an augmented reality transparent display. The Visual Computer, 32(11), 1481–1498. https://doi.org/10.1007/s00371-015-1135-6
Andersen, D., Popescu, V., Lin, C., Cabrera, M. E., Shanghavi, A., & Wachs, J. (2016). A hand-held, self-contained simulated transparent display. 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct), 96–101. https://doi.org/10.1109/ISMAR-Adjunct.2016.0049
Wang, L., Zhao, Q., Meng, C., & Popescu, V. (2016). 4D-rasterization for Fast Soft Shadow Rendering. EGSR (EI&I), 13–21. https://doi.org/10.2312/sre.20161205
Andersen, D., Popescu, V., Cabrera, M. E., Shanghavi, A., Gómez, G., Marley, S., Mullis, B., & Wachs, J. P. (2016). Avoiding Focus Shifts in Surgical Telementoring Using an Augmented Reality Transparent Display. MMVR, 22, 9–14. https://doi.org/10.3233/978-1-61499-625-5-9
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