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Bedrich Benes

Professor of Computer Science

Joined department: Spring 2018


PhD, Czech Technical University in Prague, Computer Science (1998)
MS, Czech Technical University in Prague, Computer Science (1991)

Bedrich Benes is a Professor of Computer Science at Purdue University. He received his Ph.D. from Czech Technical University in Prague in 1998. Bedrich was papers co-chair of Eurographics 2017, and he was a Program Committee Member of 13x conferences, including Siggraph, Siggraph Asia, International Conference on Geometric Modeling and Processing, Symposium on Geometry Processing, Workshop on Procedural Content Generation in Games, Extreme Science and Engineering Discovery Environment (XSEDE), Computer Graphics International (CGI), Eurographics, and Eurographics Workshop on Natural Phenomena.

Bedrich is a senior member of ACM and IEEE and a Eurographics Fellow. He is a member of various Journal Editorial Boards, including Associate Editor of in Silico Plants (Oxford Academic), Associate Editor of Computer Graphics Forum (Willey), Associate Editor of Computers & Graphics (Elsevier), Associate Editor of Computer Animation and Virtual Worlds (Willey), and Associate Editor of IEEE Computer Graphics Applications. Bedrich was Editor in Chief of Computer Graphics Forum (Willey) from 2018-to 2021.

Dr. Benes works in generative methods for geometry synthesis, and his main focus is on procedural, inverse procedural modeling, simulation of natural phenomena, and additive manufacturing. He has published over 200 research papers in the field. He has been sponsored by the National Science Foundation, NASA, Adobe Research, Intel, Siemens, Samsung, Department of Energy, and Ford Inc.

Selected Publications

Li, B., Kaluzny, J., Klein, J., Michels, D. L., Palubicki, W., Benes, B., & Pirk, S. (2021). Learning to Reconstruct Botanical Trees from Single Images. ACM Transaction on Graphics40(6), 1-15.

Liu, Y., Guo, J., Benes, B., Deussen, O., Zhang, X., & Huang, H. (2021). TreePartNet: Neural Decomposition of Point Clouds for 3D Tree Reconstruction. ACM Transaction on Graphics40(6), 1-16.

Soeren Pirk, Vojtech Krs, Kaimo Hu, Suren Deepak Rajasekaran, Hao Kang, Yusuke Yoshiyasu, Bedrich Benes, and Leonidas J. Guibas. 2017. Understanding and exploiting object interaction landscapes. ACM Trans. Graph. 36, 4,

Ecormier-Nocca, P., Cordonnier, G., Carrez, P., Moigne, A.-Marie, Memari, P., Benes, B., & Cani, M.-P. (2021). Authoring Consistent Landscapes with Flora and Fauna. ACM Transactions on Graphics40(4).

Polasek, T., Hrusa, D., Benes, B., & Cadik, M. (2021). ICTree: Automatic Perceptual Metrics for Tree Models. ACM Transaction on Graphics40(6), 1-15.

Last Updated: Dec 4, 2020 1:55 PM

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