Benes named editor-in-chief of Graphical Models
Professor Bedrich Benes
Congratulations to Professor Bedrich Benes, named editor-in-chief of Graphical Models.
On January 1, 2023, Bedrich Benes, Professor of Computer Science in the Department of Computer Science was named editor-in-chief of Graphical Models, an Elsevier publication.
Graphical Models (GMOD) is recognized internationally as a highly rated, top tier journal and is focused on the creation, geometric processing, animation, and visualization of graphical models and on their applications in engineering, science, culture, and entertainment.
GMOD provides its readers with thoroughly reviewed and carefully selected papers that disseminate exciting innovations, that teach rigorous theoretical foundations, that propose robust and efficient solutions, or that describe ambitious systems or applications in a variety of topics.
“I am excited to work closely with the editorial board, the associate editors, and the Elsevier team,” said Bedrich. He added, “I am looking forward to many new and exciting submissions, and I will attempt to shorten the journal's response time as much as possible.”
Bedrich Benes is a Professor of Computer Science at Purdue University. He received his Ph.D. from Czech Technical University in Prague in 1998. He is the editor-in-chief of Graphical Models journal. Bedrich was papers co-chair of Eurographics 2019, and he was a program committee member of many conferences, including; Siggraph, Siggraph Asia, International Conference on Geometric Modeling and Processing, Symposium on Geometry Processing, Workshop on Procedural Content Generation in Games, Extreme Science and Engineering Discovery Environment (XSEDE), Computer Graphics International (CGI), Eurographics, and Eurographics Workshop on Natural Phenomena. Bedrich is a senior member of ACM and IEEE and a Fellow of the European Association for Computer Graphics (Eurographics). He is a member of seven journal editorial boards, including; associate editor of in silico Plants, associate editor of Computer Graphics Forum, associate editor of Computers & Graphics, associate editor of Computer Animation and Virtual Worlds, and associate editor of IEEE Computer Graphics Applications. Bedrich works in generative methods for geometry synthesis, and his main focus is on procedural, inverse procedural modeling, simulation of natural phenomena and additive manufacturing. He has published over 190 research papers in the field.
About the Department of Computer Science at Purdue University
Founded in 1962, the Department of Computer Science was created to be an innovative base of knowledge in the emerging field of computing as the first degree-awarding program in the United States. The department continues to advance the computer science industry through research. US News & Reports ranks Purdue CS #20 and #16 overall in graduate and undergraduate programs respectively, seventh in cybersecurity, 10th in software engineering, 13th in programming languages, data analytics, and computer systems, and 19th in artificial intelligence. Graduates of the program are able to solve complex and challenging problems in many fields. Our consistent success in an ever-changing landscape is reflected in the record undergraduate enrollment, increased faculty hiring, innovative research projects, and the creation of new academic programs. The increasing centrality of computer science in academic disciplines and society, and new research activities - centered around data science, artificial intelligence, programming languages, theoretical computer science, machine learning, and cybersecurity - are the future focus of the department. cs.purdue.edu
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