Gleb Bahmutov

Gleb Bahmutov

VP of Engineering at Cypress.io


Website
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Publications (5)

2006

  • Efficient large scale acquisition of building interiors (Bahmutov et al. 2006)

    Bahmutov, G., Popescu, V., & Mudure, M. (2006). Efficient large scale acquisition of building interiors. Computer Graphics Forum, 25(3), 655–662. https://doi.org/10.1111/j.1467-8659.2006.00985.x


2004

  • Depth Enhanced Panoramas. (Bahmutov et al. 2004)

    Bahmutov, G., Popescu, V., & Sacks, E. (2004). Depth Enhanced Panoramas. IEEE Visualization, 11. https://doi.org/10.2312/vvg.20051017

  • Interactive scene modeling from dense color and sparse depth (Popescu et al. 2004)

    Popescu, V., Sacks, E., & Bahmutov, G. (2004). Interactive scene modeling from dense color and sparse depth. In ACM SIGGRAPH 2004 Sketches (p. 126). https://doi.org/10.1145/1186223.1186381

  • Interactive Point-Based Modeling from Dense Color and Sparse Depth. (Popescu et al. 2004)

    Popescu, V., Sacks, E., & Bahmutov, G. (2004). Interactive Point-Based Modeling from Dense Color and Sparse Depth. SPBG, 69–76. https://doi.org/10.2312/SPBG/SPBG04/069-076


2003

  • The modelcamera: a hand-held device for interactive modeling (Popescu et al. 2003)

    Popescu, V., Sacks, E., & Bahmutov, G. (2003). The modelcamera: a hand-held device for interactive modeling. Fourth International Conference on 3-D Digital Imaging and Modeling, 2003. 3DIM 2003. Proceedings., 285–292. https://doi.org/10.1109/IM.2003.1240261