Publications

2025

  1. Zhou2025TVCG.png
    Dynamic Redirection for Safe Interaction with ETHD-Simulated Virtual Objects
    Yuqi Zhou, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics, 2025
  2. batra25xrxl.png
    XRXL: A System for Immersive Visualization in Large Lectures
    Kabir Batra, Zirui Zhang, Shuwen Yang, Arnima Agrawal, Yiyin Gu, Bedrich Benes, Alejandra Magana, and Voicu Popescu
    In 2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR) , 2025
  3. Hands-Free VR teaser.jpg
    Hands-Free VR
    Jorge Askur Vazquez Fernandez, Jae Joong Lee, Santiago Andrés Serrano Vacca, Alejandra Magana, Radim Pesam, Bedrich Benes, and Voicu Popescu
    In 9th International Conference on Human Computer Interaction Theory and Applications (HUCAPP) , 2025
  4. 1D Visibility teaser.png
    Complex VEs on All-In-One VR Headsets Through Continuous From-Segment Visibility Computation
    Voicu Popescu, Elisha Sacks, Zirui Zhang, and Jorge Vazquez
    In 2025 IEEE Conference Virtual Reality and 3D User Interfaces (VR) , 2025
  5. SeamlessVR.png
    SeamlessVR: Bridging the Immersive to Non-Immersive Visualization Divide
    Shuqi Liao, Sparsh Chaudhri, Maanas Karwa, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics, 2025
  6. ACHIEVE_HUCAPP_Teaser.png
    Exploring Extended Reality (XR) in Teaching AI: A Comparative Study of XR and Desktop Environments
    Miguel A. Feijoo-Garcia, Yiqun Zhang, Yiyin Gu, Alejandra Magana, Bedrich Benes, and Voicu Popescu
    In Proceedings of the 20th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1: GRAPP, HUCAPP and IVAPP , 2025

2024

  1. Yuqi2024ISMAR.png
    Detectability of ETHD Position and Speed Redirection for VR Haptics
    Yuqi Zhou, and Voicu Popescu
    In 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) , 2024
  2. zhou_hucapp_2024.png
    Look-over-there: Real-World Co-Located Cross-Referencing Using Augmented Reality
    Yuqi Zhou, and Voicu Popescu
    In 2024 International Conference of Human Computer Interaction Theory and Applications , 2024
  3. Zhou24CloVR.png
    CloVR: Fast-Startup Low-Latency Cloud VR
    Yuqi Zhou, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics, 2024
  4. Zhou24Meet.png
    Meet Me Half Way: Concerted Physical and Virtual World Manipulations for Effective Haptic Feedback in VR
    Yuqi Zhou, and Voicu Popescu
    In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) , 2024
  5. Huang24hybrid.png
    HyperXRC: Hybrid In-Person+ Remote Extended Reality Classroom-A Design Study
    Siyu Huang, and Voicu Popescu
    In 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR) , 2024
  6. Liao2024PreVR.png
    PreVR: Variable-Distance Previews for Higher-Order Disocclusion in VR
    Shuqi Liao, Vetria Byrd, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics, 2024
  7. Gu2024XRPreview.jpg
    An XR Environment for AI Education: Design and First Implementation
    Yiyin Gu, Miguel Garcia, Yiqun Zhang, Alejandra J Magana, Bedrich Benes, and Voicu Popescu
    In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) , 2024
  8. zhang24review.png
    Virtual and Augmented Reality in Science, Technology, Engineering, and Mathematics (STEM) Education: An Umbrella Review
    Yiqun Zhang, Miguel A Feijoo-Garcia, Yiyin Gu, Voicu Popescu, Bedrich Benes, and Alejandra J Magana
    Information, 2024
  9. Wang24AVICol.png
    AVICol: Adaptive Visual Instruction for Remote Collaboration Using Mixed Reality
    Lili Wang, Xiangyu Li, Jian Wu, Dong Zhou, Im Sio Kei, and Voicu Popescu
    International Journal of Human–Computer Interaction, 2024

2023

  1. preview1.png
    Efficient and Robust From-Point Visibility
    Voicu Popescu, Elisha Sacks, Jian Cui, and Rohan Ashok
    IEEE Transactions on Visualization and Computer Graphics, 2023
  2. Zhou23haptic.png
    Dynamic Redirection for VR Haptics with a Handheld Stick
    Yuqi Zhou, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics, 2023
  3. Liao23AROcclusion.png
    AR Interfaces for Disocclusion—A Comparative Study
    Shuqi Liao, Yuqi Zhou, and Voicu Popescu
    In 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR) , 2023
  4. voicu23transparent.png
    Improved Directional Guidance with Transparent AR Displays
    Felix Strobel, and Voicu Popescu
    2023
  5. voicu23classroom.png
    Towards Immersive Visualization for Large Lectures: Opportunities, Challenges, and Possible Solutions
    Voicu Popescu, Alejandra Magana, and Bedrich Benes
    In The 44th Annual Conference of the European Association for Computer Graphics, Education Track, EG2023 , 2023

2022

  1. Voicu22ContinuousVis.png
    Complex Virtual Environments on Thin VR Systems Through Continuous Near-Far Partitioning
    Voicu Popescu, Seung Heon Lee, Andrew Shinyoung Choi, and Sonia Fahmy
    In 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) , 2022
  2. Zhou22VRtap.png
    Tapping with a Handheld Stick in VR: Redirection Detection Thresholds for Passive Haptic Feedback
    Yuqi Zhou, and Voicu Popescu
    In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) , 2022
  3. lin22videosplicing.png
    Fast Intra-frame Video Splicing for Occlusion Removal in Diminished Reality
    Chengyuan Lin, and Voicu Popescu
    In International Conference on Virtual Reality and Mixed Reality , 2022

2021

  1. Wu2021OccRemove.png
    Quantifiable Fine-grain Occlusion Removal Assistance for Efficient VR Exploration
    Jian Wu, Lili Wang, Hui Zhang, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics, 2021
  2. wang21disocclusion.png
    Disocclusion Headlight for Selection Assistance in VR
    Lili Wang, Jianjun Chen, Qixiang Ma, and Voicu Popescu
    In 2021 IEEE Virtual Reality and 3D User Interfaces (VR) , 2021
  3. palash21robust360.png
    Robust 360 Video Streaming via Non-linear Sampling
    Mijanur Palash, Voicu Popescu, Amit Sheoran, and Sonia Fahmy
    In IEEE INFOCOM 2021-IEEE Conference on Computer Communications , 2021
  4. zhou21arlabel.png
    A Partially-sorted Concentric Layout for Efficient Label Localization in Augmented Reality
    Zijing Zhou, Lili Wang, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics, 2021
  5. Tiger21Vtuber.png
    Alterecho: Loose Avatar-streamer Coupling for Expressive Vtubing
    Man To Tang, Victor Long Zhu, and Voicu Popescu
    In 2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) , 2021

2020

  1. 2020ISMARErgonomicInterfacesPopescu.png
    Ar interfaces for mid-air 6-dof alignment: Ergonomics-aware design and evaluation
    Daniel Andersen, and Voicu Popescu
    In 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) , 2020
  2. 2020ISMARViewSplicingPopescu.png
    View splicing for effective VR collaboration
    Lili Wang, Wentao Wu, Zijing Zhou, and Voicu Popescu
    In 2020 IEEE international symposium on mixed and augmented reality (ISMAR) , 2020
  3. 2020IEEEVRVideoStabilizationPopescu.png
    How about the mentor? effective workspace visualization in ar telementoring
    Chengyuan Lin, Edgar Rojas-Munoz, Maria Eugenia Cabrera, Natalia Sanchez-Tamayo, Daniel Andersen, Voicu Popescu, Juan Antonio Barragan Noguera, Ben Zarzaur, and 3 more authors
    In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) , 2020
  4. 2020IEEEVRFeatureGuidedPathRedirectionPopescu.png
    Feature guided path redirection for vr navigation
    Antong Cao, Lili Wang, Yi Liu, and Voicu Popescu
    In 2020 IEEE conference on virtual reality and 3d user interfaces (VR) , 2020
  5. 2020NatureDigitalMedicinePopescu.png
    Randomized Controlled Crossover Study in Cricothyroidotomies Evaluating an Augmented Reality Platform for Austere Surgical Telementoring
    Edgar Rojas-Muñoz, Chengyuan Lin BS, Maria Eugenia BS, MS Daniel Andersen, BS Juan Barragan Noguera, MD Ben Zarzaur, MD Patrick Murphy, CDR Thomas Douglas, and 2 more authors
    2020
  6. 2020SurgerySTARPopescu.png
    The System for Telementoring with Augmented Reality (STAR): A head-mounted display to improve surgical coaching and confidence in remote areas
    Edgar Rojas-Muñoz, Maria E Cabrera, Chengyuan Lin, Daniel Andersen, Voicu Popescu, Kathryn Anderson, Ben L Zarzaur, Brian Mullis, and 1 more author
    Surgery, 2020
  7. 2020MilitaryMedicineSTARpopescu.png
    Telementoring in leg fasciotomies via mixed-reality: clinical evaluation of the STAR platform
    Edgar Rojas-Muñoz, Maria Eugenia Cabrera, Chengyuan Lin, Natalia Sánchez-Tamayo, Dan Andersen, Voicu Popescu, Kathryn Anderson, Ben Zarzaur, and 2 more authors
    Military Medicine, 2020

2019

  1. popescuAutomaticGestures_TLT2019.png
    Automatic deictic gestures for animated pedagogical agents
    Sri Rama Kartheek Kappagantula, Nicoletta Adamo-Villani, Meng-Lin Wu, and Voicu Popescu
    IEEE Transactions on Learning Technologies, 2019
  2. popescuARGuidance3DAcquisition_ISMAR2019.png
    AR HMD guidance for controlled hand-held 3D acquisition
    Daniel Andersen, Peter Villano, and Voicu Popescu
    IEEE transactions on visualization and computer graphics, 2019
  3. popescuVRAOR_VR19_TVCG19.png
    Vr exploration assistance through automatic occlusion removal
    Lili Wang, Jian Wu, Xuefeng Yang, and Voicu Popescu
    IEEE transactions on visualization and computer graphics, 2019
  4. popescuOcclusionRemovalVideoI3D2019.png
    Rgbd temporal resampling for real-time occlusion removal
    Meng-Lin Wu, and Voicu Popescu
    In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games , 2019
  5. popescuOcclusionManagementVR_VR2019.png
    Occlusion management in vr: A comparative study
    Lili Wang, Han Zhao, Zesheng Wang, Jian Wu, Bingqiang Li, Zhiming He, and Voicu Popescu
    In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) , 2019
  6. popescuCornealReflections_VISAPP2019.png
    Subpixel Catadioptric Modeling of High Resolution Corneal Reflections.
    Chengyuan Lin, and Voicu Popescu
    In VISIGRAPP (5: VISAPP) , 2019
  7. popescuSTAR_AS18.png
    Surgical telementoring without encumbrance: a comparative study of see-through augmented reality-based approaches
    Edgar Rojas-Muñoz, Maria Eugenia Cabrera, Daniel Andersen, Voicu Popescu, Sherri Marley, Brian Mullis, Ben Zarzaur, and Juan Wachs
    Annals of surgery, 2019

2018

  1. popescuARVR4GOOD18.png
    Augmented visual instruction for surgical practice and training
    Daniel Andersen, Chengyuan Lin, Voicu Popescu, Edgar Rojas Munoz, Maria Eugenia Cabrera, Brian Mullis, Ben Zarzaur, Sherri Marley, and 1 more author
    In 2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good) , 2018
  2. popescuFFVISMAR1818.png
    Effective free field of view scene exploration in vr and ar
    Lili Wang, Antong Cao, Zhichao Li, Xuefeng Yang, and Voicu Popescu
    In 2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) , 2018
  3. popescuSTARISMAR182018.png
    A first-person mentee second-person mentor AR interface for surgical telementoring
    Chengyuan Lin, Daniel Andersen, Voicu Popescu, Edgar Rojas-Munoz, Maria Eugenia Cabrera, Brian Mullis, Ben Zarzaur, Kathryn Anderson, and 2 more authors
    In 2018 IEEE international symposium on mixed and augmented reality adjunct (ISMAR-Adjunct) , 2018
  4. popescuIBMEuroVR18.png
    HMD-guided image-based modeling and rendering of indoor scenes
    Daniel Andersen, and Voicu Popescu
    In Virtual Reality and Augmented Reality: 15th EuroVR International Conference, EuroVR 2018, London, UK, October 22–23, 2018, Proceedings 15 , 2018
  5. popescuFRSI_TVCG2018.png
    Fast ray-scene intersection for interactive shadow rendering with thousands of dynamic lights
    Lili Wang, Xinglun Liang, Chunlei Meng, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics, 2018
  6. popescuInterSM_VC18.png
    Intermediate shadow maps for interactive many-light rendering
    Lili Wang, Wenhao Zhang, Nian Li, Boning Zhang, and Voicu Popescu
    The Visual Computer, 2018
  7. popescuAVREuroVR18.png
    Anchored multiperspective visualization for efficient vr navigation
    Meng-Lin Wu, and Voicu Popescu
    In International Conference on Virtual Reality and Augmented Reality , 2018

2017

  1. popescuNRR_VC17.png
    Non-redundant rendering for efficient multi-view scene discretization
    Naiwen Xie, Lili Wang, and Voicu Popescu
    The Visual Computer, 2017
  2. popescuMilMedARSTAE.png
    An augmented reality-based approach for surgical telementoring in austere environments
    Dan Andersen, Voicu Popescu, Maria Eugenia Cabrera, Aditya Shanghavi, Brian Mullis, Sherri Marley, Gerardo Gomez, and Juan P Wachs
    Military medicine, 2017
  3. popescuAvatarCGA17.png
    Animation stimuli system for research on instructor gestures in education
    Jian Cui, Voicu Popescu, Nicoletta Adamo-Villani, Susan Wagner Cook, Katherine A Duggan, and Howard S Friedman
    IEEE computer graphics and applications, 2017
  4. popescuMR_AUI17.png
    Motionreader: visual acceleration cues for alleviating passenger e-reader motion sickness
    Evan Hanau, and Voicu Popescu
    In Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications Adjunct , 2017
  5. 2016CookAvatar.png
    Hand gesture and mathematics learning: Lessons from an avatar
    Susan Wagner Cook, Howard S Friedman, Katherine A Duggan, Jian Cui, and Voicu Popescu
    Cognitive science, 2017
  6. popescuARVRMPV_TVCG2017.png
    Efficient VR and AR navigation through multiperspective occlusion management
    Meng-Lin Wu, and Voicu Popescu
    IEEE transactions on visualization and computer graphics, 2017

2016

  1. Andersen_D_2016.png
    Avoiding focus shifts in surgical telementoring using an augmented reality transparent display
    Daniel Andersen, Voicu Popescu, Maria Eugenia Cabrera, Aditya Shanghavi, Gerardo Gomez, Sherri Marley, Brian Mullis, and Juan Wachs
    In Medicine Meets Virtual Reality 22 , 2016
  2. popescu4DR_EGSR16.png
    4D-rasterization for Fast Soft Shadow Rendering.
    Lili Wang, Qi Zhao, Chunlei Meng, and Voicu Popescu
    In EGSR (EI&I) , 2016
  3. popescuTD_ISMAR16.png
    A hand-held, self-contained simulated transparent display
    Daniel Andersen, Voicu Popescu, Chengyuan Lin, Maria Eugenia Cabrera, Aditya Shanghavi, and Juan Wachs
    In 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct) , 2016
  4. popescuSTAR_VisualComputer2016.png
    Virtual annotations of the surgical field through an augmented reality transparent display
    Daniel Andersen, Voicu Popescu, Maria Eugenia Cabrera, Aditya Shanghavi, Gerardo Gomez, Sherri Marley, Brian Mullis, and Juan Wachs
    The Visual Computer, 2016
  5. popescuSurgery2016.png
    Medical telementoring using an augmented reality transparent display
    Daniel Andersen, Voicu Popescu, Maria Eugenia Cabrera, Aditya Shanghavi, Gerardo Gomez, Sherri Marley, Brian Mullis, and Juan P Wachs
    Surgery, 2016

2015

  1. popescuMultiperspectiveFocusPlusContextTVCG2016.png
    Multiperspective focus+ context visualization
    Meng-Lin Wu, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics, 2015

2014

  1. popescuAnimatedDepthImagesTVCG2013.png
    Animated depth-of-field for interactive 3D video
    Jian Cui, Zhiqiang Ma, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics (CVTG), 2014
  2. popescuGEARSCGF2014.png
    Gears: A framework for interactive 3D video
    Lili Wang, Shiheng Zhou, Wei Ke, and Voicu Popescu
    Computer Graphics Forum (CGT), 2014
    Also presented at Eurographics Symposium on Rendering 2015.
  3. popescuAvatarScalable.png
    Scripted Animation towards Scalable Content Creation for eLearning—a Quality Analysis
    Nicoletta Adamo-Villani, Jian Cui, and Voicu Popescu
    In the 1st International Conference on e-Learning e-Education and Online Training , 2014
  4. popescuAvatarKilledVideoStar.png
    Animation Killed the Video Star
    Voicu Popescu, Nicoletta Adamo-Villani, Meng-Lin Wu, Suren D. Rajasekaran, Martha W. Alibali, Mitchell Nathan, and  Susan Wagner-Cook
    In Gesture-based Interaction Design: Communication and Cognition. ACM CHI 2014 workshop , 2014
  5. popescuCONUSCGA2014.png
    A Flexible Pinhole Camera Model for Coherent Non-Uniform Sampling
    Voicu Popescu, Bedrich Benes , Paul Rosen, Jian Cui, and Lili Wang
    IEEE Computer Graphics and Applications (CGA), 2014
  6. popescuSecondOrderTVCG2014.png
    Second-Order Feed-Forward Rendering for Specular and Glossy Reflections
    Lili Wang, Naiwen Xie, Wei Ke, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics (TVCG), 2014

2013

  1. popescuJustInTimeCGF2013.png
    Just-in-Time Texture Synthesis
    Lili Wang, Yulong Shi, Yi Chen, and Voicu Popescu
    Computer Graphics Forum (CGF), 2013
    Also presented at Pacific Graphics 2014
  2. popescuNEUIJDR2013.png
    A non-expert-user interface for posing signing avatars: design and initial evaluation
    Nicoletta Adamo-Villani, Voicu Popescu, and Jason Lestina
    Disability and Rehabilitation: Assistive Technology, 2013

2012

  1. popescuTVCG2012.png
    Simplification of Node Position Data for Interactive Visualization of Dynamic Datasets
    Paul Rosen, and Voicu Popescu
    IEEE Transactions on Visualization and Computer Graphics, 2012
    Also presented at IEEE Visualization 2012

2011

  1. popescuNPI_CGA11.png
    Non-Pinhole Approximations for Interactive Rendering
    Paul Rosen, Voicu Popescu, Kyle Hayward, and Chris Wyman
    IEEE Computer Graphics and Applications, 2011
  2. popescuGC_CGI2011.png
    An Evaluation of 3-D Scene Exploration Using a Multiperspective Image Framework
    Paul Rosen, and Voicu Popescu
    The Visual Computer, 2011
    Also presented at Computer Graphics International 2011
  3. Experiences in Disseminating Educational Visualizations
    Nathan Andrysco , Paul Rosen, Voicu Popescu, Bedrich Benes, and Kevin Robert Gurney
    In Proceedings of the International Symposium on Visual Computing (ISVC) , 2011

2010

  1. popescuGPC_TVCG2010.png
    The General Pinhole Camera: Effective and Efficient Non-Uniform Sampling for Visualization
    Voicu Popescu , Paul Rosen, Laura Arns, Chris Wyman, Xavier Tricoche, and Christoph Hoffmann
    IEEE Transactions on Visualization and Computer Graphics (TVCG), 2010

2009

  1. popescuCGI2009.png
    Compact real-time modeling of seated humans by video sprite sequence quantization
    Chun Jia, and Voicu Popescu
    The Visual Computer, 2009
  2. popescuGC_SIGGASIA09.png
    The Graph Camera
    Voicu Popescu , Paul Rosen, and Nicoletta Adamo-Villani
    ACM Transactions on Graphics (TOG), 2009

2008

  1. popescuDLCGA07.png
    Virtual classroom extension for effective distance education
    Radu Dondera, Chun Jia, Voicu Popescu, Cristina Nita-Rotaru, Melissa Dark, and Cynthia S York
    IEEE computer graphics and applications, 2008
  2. popescuEOCI3D.png
    The epipolar occlusion camera
    Paul Rosen, and Voicu Popescu
    In Proceedings of the 2008 symposium on Interactive 3D graphics and games , 2008
  3. popescuITSEC08-2.png
    General-purpose visualization of large-scale finite element analysis simulations
    Voicu Popescu, Christoph Hoffmann, and IN West-Lafayette
    In Proceedings of Interservice/Industry Training, Simulation and Education Conference. Orlando , 2008
  4. popescuITSEC08-1.png
    Interactive Photorealistic Inside-Looking-Out Automated 3-D Modeling
    Voicu Popescu, Mihai Mudure, and IN West-Lafayette
    In Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) , 2008
  5. popescuModelCameraCGI2008.png
    1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes
    Mihai Mudure, and Voicu Popescu
    The Visual Computer, 2008
  6. popescuWTCVIS07.png
    A high-quality high-fidelity visualization of the September 11 attack on the World Trade Center
    Paul Rosen, Voicu Popescu, Christoph Hoffmann, and Ayhan Irfanoglu
    IEEE Transactions on Visualization and Computer Graphics, 2008

2007

  1. popescuContoursTAP06.png
    Perception of surfaces from line drawings
    Christoph Hoffmann, Zygmunt Pizlo, Voicu Popescu, and Steve Price
    Displays, 2007
  2. popescuDLSIGCSE07.png
    A multi-expertise application-driven class
    Cristina Nita-Rotaru, Melissa Dark, and Voicu Popescu
    ACM SIGCSE Bulletin, 2007
  3. popescuHYBREFGRAPP07.png
    A hybrid backward-forward method for interactive reflections
    Chunhui Mei, Voicu Popescu, and Elisha Sacks
    In International Conference on Computer Graphics Theory and Applications , 2007
  4. popescuDLFIE07.png
    Evaluating interactivity and presence in an online distance learning system
    Melissa J Dark, Cindy S York, Voicu Popescu, and Cristina Nita-Rotaru
    In 2007 37th Annual Frontiers In Education Conference-Global Engineering: Knowledge Without Borders, Opportunities Without Passports , 2007
  5. popescuSoftShadowsPG07.png
    The soft shadow occlusion camera
    Qi Mo, Voicu Popescu, and Chris Wyman
    In 15th Pacific Conference on Computer Graphics and Applications (PG’07) , 2007
  6. cga07.png
    Occlusion-resistant camera design for acquiring active environments
    Daniel G Aliaga, Yi Xu, and Voicu Popescu
    IEEE Computer Graphics and Applications, 2007
  7. popescuCADVisCAD07.png
    CAD visualization by outsourcing
    Voicu Popescu, and Christoph Hoffmann
    Computer-Aided Design and Applications, 2007

2006

  1. popescuGemEG06.png
    Reflected-scene impostors for realistic reflections at interactive rates
    Voicu Popescu, Chunhui Mei, Jordan Dauble, and Elisha Sacks
    In Computer Graphics Forum , 2006
  2. popescuKRC3DPVT06.png
    An efficient error-bounded general camera model
    Voicu Popescu, Jordan Dauble, Chunhui Mei, and Elisha Sacks
    In Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT’06) , 2006
  3. popescuDDOCI3D06.png
    The depth discontinuity occlusion camera
    Voicu Popescu, and Daniel Aliaga
    In Proceedings of the 2006 symposium on Interactive 3D graphics and games , 2006
  4. popescuLagCameraJVRB07.png
    Lag camera: A moving multi-camera array for scene-acquisition
    Daniel Aliaga, Yi Xu, and Voicu Popescu
    JVRB-Journal of Virtual Reality and Broadcasting, 2006
  5. popescuImageWarpingCompressing.png
    Image warping for compressing and spatially organizing a dense collection of images
    Daniel G Aliaga , Paul Rosen, Voicu Popescu, and Ingrid Carlbom
    Signal Processing: Image Communication, 2006
  6. popescuModelCameraEG06.png
    Efficient large scale acquisition of building interiors
    Gleb Bahmutov, Voicu Popescu, and Mihai Mudure
    In Computer Graphics Forum , 2006
  7. popescuOCCJDT.png
    Three-dimensional display rendering acceleration using occlusion camera reference images
    Voicu Popescu , Paul Rosen, and Daniel G Aliaga
    Journal of Display Technology, 2006
  8. popescuForwardRasterizationTOG06.png
    Forward rasterization
    Voicu Popescu , and Paul Rosen
    ACM Transactions on Graphics (TOG), 2006
  9. popescuModelCameraGMOD2006.png
    The modelcamera
    Voicu Popescu, Gleb Bahmutov, Elisha Sacks, and Mihai Mudure
    Graphical Models, 2006
  10. popescuSBCReflections.png
    Sample-based cameras for feed forward reflection rendering
    Voicu Popescu, Elisha Sacks, and Chunhui Mei
    IEEE Transactions on Visualization and Computer Graphics, 2006
  11. popescuPerspectaJIE05.png
    Study of the perception of three-dimensional spatial relations for a volumetric display
    Christoph Hoffmann, Zygmunt Pizlo, Voicu Popescu , and Paul Rosen
    Journal of Electronic Imaging, 2006

2005

  1. popescuOCCEG05.png
    The occlusion camera
    Chunhui Mei, Voicu Popescu, and Elisha Sacks
    In Computer Graphics Forum , 2005
  2. popescuCAD05.png
    Fidelity in visualizing large-scale simulations
    Voicu Popescu, and Christoph Hoffmann
    Computer-Aided Design, 2005

2004

  1. popescuCISE03.png
    Integrating modeling, simulation, and visualization
    Chris Hoffmann, Voicu Popescu, Sami Kilic, and Mete Sozen
    Computers in Science & Engineering, 2004
  2. popescuModelCameraSPIE2004.png
    Challenges and advances in interactive modeling
    Voicu Popescu, Elisha Sacks, and Aliasgar Ganiji
    IS&T/SPIE 16th International Symposium Electronic Imaging: Science and Technology, 2004
  3. popescuModelCameraPBG04.png
    Interactive Point-Based Modeling from Dense Color and Sparse Depth.
    Voicu Popescu, Elisha Sacks, and Gleb Bahmutov
    In PBG , 2004
  4. popescuPerspectaSPIE2004.png
    Perception of 3D spatial relations for 3D displays
    Paul Rosen, Zygmunt Pizlo, Christoph Hoffmann, and Voicu S Popescu
    In Stereoscopic Displays and Virtual Reality Systems XI , 2004
  5. popescuModelCameraVVG05.png
    Depth Enhanced Panoramas.
    Gleb Bahmutov, Voicu Popescu, and Elisha Sacks
    In IEEE Visualization , 2004
  6. popescu3DPVT04.png
    Interactive modeling from dense color and sparse depth
    Voicu Popescu, Elisha Sacks, and Gleb Bahmotov
    International Symposium on 3D Data Processing Visualization and Transmission (3DIMPVT), 2004

2003

  1. popescuModelCamera3DIM2003.png
    The modelcamera: a hand-held device for interactive modeling
    Voicu Popescu, Elisha Sacks, and Gleb Bahmutov
    In Fourth International Conference on 3-D Digital Imaging and Modeling (3DIM) , 2003
  2. popescuPentagonVIS2003.png
    Producing high-quality visualizations of large-scale simulation
    Voicu Popescu, Chris Hoffmann, Sami Kilic, Mete Sozen, and Scott Meador
    In IEEE Visualization , 2003

2001

  1. popescuVacBuffI3D01.png
    The vacuum buffer
    Voicu Popescu, and Anselmo Lastra
    In Proceedings of the 2001 symposium on Interactive 3D graphics , 2001

2000

  1. popescuIEA3DDSPIE99.png
    Interactive exploration of acquired 3D data
    Lars S Nyland, David K McAllister, Voicu Popescu, Chris McCue, and Anselmo A Lastra
    In 28th AIPR Workshop: 3D Visualization for Data Exploration and Decision Making , 2000
  2. popescuSIG00WE.png
    The WarpEngine: An architecture for the post-polygonal age
    Voicu Popescu, John Eyles, Anselmo Lastra, Joshua Steinhurst, Nick England, and Lars Nyland
    In Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques , 2000
  3. popescuSFPEGPGV00.png
    Sort-first parallelism for image-based rendering
    Voicu Popescu, Anselmo Lastra, and John Eyles
    In Proceedings of Eurographics Workshop on Parallel Graphics and Visualization, Girona, Spain , 2000
  4. popescuCPRWSEI01.png
    Capturing, processing, and rendering real-world scenes
    Lars S Nyland, Anselmo A Lastra, David K McAllister, Voicu Popescu, Chris Mccue, and Henry Fuchs
    In Videometrics and Optical Methods for 3D Shape Measurement , 2000

1999

  1. popescuLRRRRWEEGSR99.png
    Real-time rendering of real world environments
    David K McAllister, Lars Nyland, Voicu Popescu, Anselmo Lastra, and Chris McCue
    In Rendering Techniques’ 99: Proceedings of the Eurographics Workshop , 1999
  2. popescuIDRDCGMMVAW99.png
    The impact of dense range data on computer graphics
    Lars Nyland, David McAllister, Voicu Popescu, Chris McCue, Anselmo Lastra, Paul Rademacher, Manuel Oliveira, Gary Bishop, and 3 more authors
    In Proceedings IEEE Workshop on Multi-View Modeling and Analysis of Visual Scenes (MVIEW’99) , 1999

1998

  1. popescuIAAWCGA98.png
    Images for accelerating architectural walkthroughs
    Matthew M Rafferty, Daniel G Aliaga, Voicu Popescu, and Anselmo A Lastra
    IEEE Computer Graphics and Applications, 1998
  2. popescuLDIVIS98.png
    Efficient warping for architectural walkthroughs using layered depth images
    Voicu Popescu, Anselmo Lastra, Daniel Aliaga, and Manuel Oliveira Neto
    In Proceedings Visualization’98 (Cat. No. 98CB36276) , 1998