Copyright (C) 1994, Digital Equipment Corporation
Digital Internal Use Only
All rights reserved.
Last modified on Tue May 24 13:52:01 PDT 1994 by najork
Created on Mon Feb 21 15:35:23 PST 1994 by najork
INTERFACE AnimHandlePrivate;
IMPORT AnimRequestQueue, Thread;
FROM AnimHandle IMPORT T, Public;
REVEAL
T <: Private;
TYPE
Private = Public OBJECT
mu : MUTEX;
activated : BOOLEAN;
starttime : LONGREAL;
endtime : LONGREAL;
cv : Thread.Condition;
METHODS
attach (q : AnimRequestQueue.T);
END;
END AnimHandlePrivate.