1. Only change necessary is to LargeAnimal class header: class LargeAnimal : public ZooAnimal 2. cout << gonzo.ZooAnimal::reptName () << endl; 3. Only change necessary is to the reptName prototype in class ZooAnimal: virtual char* reptName (); 4. class LargeAnimal : public ZooAnimal, public Mammal 5. // -------- member function to return the minimum cage volume // -------- needed for this large animal float LargeAnimal::reptCageMinimumVolume () { if (Mammal::weight < 500) return cageMinimumVolume; else return reptminimumVolume (); } 6. // -------- member function to return the minimum cage volume // -------- needed for this large animal float LargeAnimal::reptCageMinimumVolume () { if (Mammal::weight < 500) return cageMinimumVolume; else return ZooAnimal::reptWeight (); }