1.
class ZooAnimal
{
private:
char *name;
int cageNumber;
static int oldestWeightDate;
int weightDate;
int weight;
public:
ZooAnimal (char*, int, int, int); // constructor function
void changeWeight (int pounds);
static void changeOldestWeightDate (int date);
char* reptName ();
int reptWeight ();
int daysSinceLastWeighed (int today);
};
int ZooAnimal::oldestWeightDate; //define static member at global scope
// -------- member function to modify the oldest weight date allowed
// -------- if an animal's weightDate is older than this, the animal
// -------- should be re-weighed
void ZooAnimal::changeOldestWeightDate (int date)
{
oldestWeightDate = date;
}
2.
// -------- function to return the oldest ZooAnimal weight date allowed
// -------- if an animal's weightDate is older than this, the animal
// -------- should be re-weighed
int reptOldestZooAnimalWeightDate ()
{
return ZooAnimal::oldestWeightDate;
}
3.
// -------- member function to return the typical nutrition value
// -------- of the animal's meals
float ZooAnimal::reptNutrition ()
{
return nutr.reptMealNutrition ();
}
4.
class ZooAnimal
{
private:
char *name;
int cageNumber;
int weightDate;
int weight;
public:
ZooAnimal (char*, int, int, int); // constructor function
~ZooAnimal (); // destructor function
void changeWeight (int pounds);
char* reptName ();
int reptWeight ();
int daysSinceLastWeighed (int today);
friend class cageAssignment;
};
5.
// -------- member function to move the animal to another cage
void cageAssignment::changeCage (ZooAnimal& critter)
{
critter.cageNumber = enclosure++;
}
6.
class ZooAnimal
{
private:
char *name;
int cageNumber;
int weightDate;
int weight;
public:
ZooAnimal (char*, int, int, int); // constructor function
~ZooAnimal (); // destructor function
void changeWeight (int pounds);
char* reptName ();
int reptWeight ();
int daysSinceLastWeighed (int today);
friend int cageAssignment::reptCage (ZooAnimal&);
};