Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: aliaga

Daniel G. Aliaga

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: \\arthur.cs.purdue.edu\aliaga\.www\pics\CGVlocomotive-sm.gif

Associate Professor of Computer Science

Purdue University

305 N. University St.

West Lafayette, IN 47907-2066

FAX: (765) 494-0739

Email: aliaga at cs purdue edu

NOTE: Project summaries are at http://www.cs.purdue.edu/cgvlab/projects.shtml

Conference Papers

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Automatic Modeling of Planar-Hinged Buildings, I. Garcia-Dorado, D. Aliaga, Proceedings of EUROGRAPHICS (EG), short paper, 2013.

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Evaluation of Shape Grammar Rules for Urban Transport Network Design, B. Vitins, I. Garcia-Dorado, C. Vanegas, D. Aliaga, K. Axhausen, Proceedings of Transportation Research Board (TRB), 19 pages, 2013.

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Inverse Design of Urban Procedural Models, C. Vanegas, I. Garcia-Dorado, D. Aliaga, B. Benes, P. Waddell, Proceedings of ACM SIGGRAPH Asia (also ACM Transactions on Graphics), 11 pages, 2012.

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Hiding a Second Appearance in a Physical Relief Surface, Y. Chao, D. Aliaga, Proceedings of Information Hiding Conference (IH), 15 pages, 2012.

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Tailored Displays to Compensate for Visual Aberrations, V. Pamplona, M. Oliveira, D. Aliaga, R. Raskar, Proceedings of ACM SIGGRAPH (also ACM Transactions on Graphics), 12 pages, 2012.

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Procedural Generation of Parcels in Urban Modeling, C. Vanegas, T. Kelly, B. Weber, J. Halatsch, D. Aliaga, P. Mueller, Proceedings of EUROGRAPHICS (EG) (also Computer Graphics Forum, 31:2), 15 pages, 2012.

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A Survey of Urban Reconstruction, P. Musialski, P. Wonka, D. Aliaga, M. Wimmer, L. van Gool, W. Purgathofer, Proceedings of EUROGRAPHICS (EG), State-of-the-Art-Report, 27 pages, 2012.

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Spatially Augmented Reality for Environmentally-Lit Real-World Objects, A. Law, D. Aliaga, Proceedings of IEEE Virtual Reality (VR), short paper, 4 pages, 2012.

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Urban Ecosystem Design, B. Benes, M. Abdul, P. Jarvis, D. Aliaga, C. Vanegas, Proceedings of ACM Symposium on Interactive 3D Graphics (I3D), 8 pages, 2011.

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Projector Placement Planning for High Quality Visualizations on Real-World Colored Objects, A. Law, D. Aliaga, A. Majumder, Proceedings of IEEE Visualization (also IEEE Transactions on Visualization and Computer Graphics, 16:6), 10 pages, 2010.

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Building Reconstruction using Manhattan-World Grammars, C. Vanegas, D. Aliaga, B. Benes, Proceedings of IEEE Conference of Computer Vision and Pattern Recognition (CVPR), 8 pages, 2010.

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High-Resolution Modeling of Moving and Deforming Objects Using Sparse Geometric and Dense Photometric Measurements, Y. Xu, D. Aliaga, Proceedings of IEEE Conference of Computer Vision and Pattern Recognition (CVPR), 8 pages, 2010.

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Inverse Procedural Modeling by Automatic Generation of L-systems, O. Stava, B. Beneš, R. Mech, D. Aliaga, P. Kristof, Proceedings of EUROGRAPHICS (EG) (also Computer Graphics Forum 29:2), 10 pages, 2010.

Interactive Design of Urban Spaces using Geometrical and Behavioral Modeling, C. Vanegas, D. Aliaga, B. Benes, P. Waddell, Proceedings of ACM SIGGRAPH Asia (also ACM Transactions on Graphics, 28:5), 10 pages, 2009.

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Genuinity Signatures: Designing Signatures for Verifying 3D Object Genuinity, D. Aliaga, M. Atallah, Proceedings of EUROGRAPHICS (EG) (also Computer Graphics Forum 28:2), 437-446, 2009.

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Modeling the Appearance and Behavior of Urban Spaces, C. Vanegas, D. Aliaga, P. Mueller, P. Waddell, B. Watson, P. Wonka, Proceedings of EUROGRAPHICS, State of the Art Report (also Computer Graphics Forum, to appear), 1-18, 2009.

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A Virtual Restoration Stage for Real-World Objects, D. Aliaga, A. Law, Y. H. Yeung, Proceedings of ACM SIGGRAPH Asia (also ACM Transactions on Graphics 27:5), 10 pages, 2008.

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Interactive Example-Based Urban Layout Synthesis, D. Aliaga, C. Vanegas, B. Benes, Proceedings of ACM SIGGRAPH Asia (also ACM Transactions on Graphics 27:5), 10 pages, 2008.

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Photogeometric Structured Light: A Self-Calibrating and Multi-Viewpoint Framework for Accurate 3D Modeling, D. Aliaga, Y. Xu, Proceedings of IEEE Computer Vision and Pattern Recognition (CVPR), 8 pages, 2008.

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Digital Inspection: An Interactive Stage for Viewing Surface Details, D. Aliaga, Proceedings of ACM Symposium on Interactive 3D Graphics (I3D), 53-60, 2008.

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Simplifying the Reconstruction of 3D Models using Parameter Elimination, D. Aliaga, J. Zhang, M. Boutin, Proceedings of IEEE International Conference on Computer Vision (ICCV), Workshop on Visual Representations and Modeling of Large-scale environments, 1-8, 2007.

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Dense Depth and Color Acquisition of Repetitive Motions, Y. Xu, D. Aliaga, Proceedings of 3-D Digital Imaging and Modeling (3DIM), 141-148, 2007.

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Robust Pixel Classification for 3D Modeling with Structured Light. Y. Xu, D. Aliaga, Proceedings of Graphics Interface (GI), 233-240, 2007.

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Efficient Multi-viewpoint Acquisition of 3D Objects Undergoing Repetitive Motions. Y. Xu, D. Aliaga, Proceedings of ACM Symposium on Interactive 3D Graphics (I3D), 113-120, 2007.

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Angle-Independent Bundle Adjustment Refinement. J. Zhang, D. Aliaga, M. Boutin, R. Insley, Proceedings of Third Int'l Symposium in 3D Data Processing, Visualization, and Transmission (3DPVT), 108-116, 2006.

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Variable Elimination for 3D from 2D, J. Zhang, M. Boutin, D. Aliaga, Proceedings of Visual Communication and Image Processing (VCIP), 193-200, 2007.

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Robust Bundle Adjustment for Structure from Motion. J. Zhang, M. Boutin, D. Aliaga, Proceedings of IEEE International Conference on Image Processing (ICIP), 2185-2188, 2006.

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Depth Discontinuity Occlusion Camera. V. Popescu, D. Aliaga, Proceedings of ACM Symposium on Interactive 3D Graphics (I3D), 139-143, 2006.

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Mixed-Reality Tabletop (MRT): A Low-Cost Teleconferencing Framework for Mixed-Reality Applications. D. Bekins, S. Yost, M. Garrett, J. Deutsch, W. Htay, D. Xu, D. Aliaga, Proceedings of IEEE Virtual Reality (VR), short paper, 245-248, 2006.

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Lag Camera: A Moving Multi-Camera Array for Scene Acquisition. D. Aliaga, Y. Xu, V. Popescu, Proceedings of Int'l Conference on Computer Graphics Theory and Applications (GRAPP), 98-107, 2006 (also Journal of Virtual Reality and Broadcasting, 3:10, 2007).

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Improving the numerical stability of structure from motion by algebraic elimination. M. Boutin, J. Zhang, D. Aliaga, Proceedings of SPIE and IS&T Electronic Imaging, 178-187, 2006.

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A Collaborative Undergraduate Course for Pen-based Computing using Tablet PCs. D. Aliaga, G. Rodriguez-Rivera, D. Xu, Proceedings of Workshop on the Impact of Pen-based Technology (WIPTE), 6 pages, 2006.

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Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces. D. Bekins, D. Aliaga, Proceedings of IEEE Visualization, 143-150, 2005.

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A Spatial Image Hierarchy for Compression in Image-Based Rendering. D. Aliaga, I. Carlbom, Proceedings of IEEE International Conference on Image Processing (ICIP), 609-612, 2005.

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Interactive Image-Based Rendering Using Feature Globalization. D. Aliaga, D. Yanovsky, T. Funkhouser, I. Carlbom, Proceedings of ACM Symposium on Interactive 3D Graphics (I3D), 163-170, 2003.

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Sea of Images. D. Aliaga, T. Funkhouser, D. Yanovsky, I. Carlbom, Proceedings of IEEE Visualization, 331-338, 2002.

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Plenoptic Stitching: A Scalable Method for Reconstructing 3D Interactive Walkthroughs. D. Aliaga, I. Carlbom, Proceedings of ACM SIGGRAPH, 443-450, 2001.

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Accurate Catadioptric Calibration for Real-time Pose Estimation in Room-size Environments. D. Aliaga, Proceedings of IEEE International Conference on Computer Vision (ICCV), 127-134, 2001.

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Hybrid Simplification: Combining Multi-resolution Polygon And Point Rendering. J. Cohen, D. Aliaga, W. Zhang, Proceedings of IEEE Visualization, 140-147, 2001.

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Automatic Image Placement to Provide a Guaranteed Frame Rate. D. Aliaga, A. Lastra, Proceedings of ACM SIGGRAPH, 307-316, 1999.

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MMR: An Interactive Massive Model Rendering System Using Geometric and Image-Based Acceleration. D. Aliaga, J. Cohen, A. Wilson, E. Baker, H. Zhang, C. Erikson, K. Hoff, T. Hudson, W. Stuerzlinger, R. Bastos, M. Whitton, F. Brooks, D. Manocha, Proceedings of ACM Symposium on Interactive 3D Graphics (I3D), 199-206, 1999.

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Efficient Warping for Architectural Walkthroughs using Layered Depth Images. V. Popescu, A. Lastra, D. Aliaga, M. Neto, Proceedings of IEEE Visualization, 211-215, 1998.

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3D Image Warping in Architectural Walkthroughs. M. Rafferty, D. Aliaga, A. Lastra, Proceedings of IEEE Virtual Reality Annual International Symposium (VRAIS), 228-233, 1998.

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Architectural Walkthroughs using Portal Textures. D. Aliaga, A. Lastra, Proceedings of IEEE Visualization, 355-362, 1997.

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Visualization of Complex Models using Dynamic Texture-based Simplification. D. Aliaga, Proceedings of IEEE Visualization, 101-106, 1996.

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Virtual and Real Object Collisions in a Merged Environment. D. Aliaga, Proceedings of ACM Virtual Reality Software and Technology (VRST), 287-298, 1994.

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Prototyping of Graphing Tools Using Direct GUI Composition. D. Aliaga, M. Schneider-Hufschmidt, Proceedings of IEEE International Conference on Requirements Engineering, 317-334, 1993.

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An Object-Oriented Framework for the Integration of Interactive Animation Techniques. R. Zeleznik, D. Conner, M. Wloka, D. Aliaga, N. Huang, P. Hubbard, B. Knep, H. Kaufman, J. Hughes, A. van Dam, Proceedings of ACM SIGGRAPH, 105-111, 1991.

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Integration of High Level Animation Controls, Simulation Methods, and Gestural Specification. B. Conner, H. Kaufman, M. Wloka, B. Zeleznik, D. Aliaga,  W.S. Draves, P. Hubbard, B. Knep, M. Natkin, P. Strauss,  J. Hughes, A. van Dam, Proceedings of Eurographics Workshop on Animation and Simulation, 22 pages, 1990.

 

Journal/Magazine Articles

Automatic Urban Modeling using Volumetric Reconstruction with Surface Graph Cuts, I. Garcia-Dorado, I. Demir, D. Aliaga, Computers & Graphics, 37, 896-910, 2013.

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A Survey of Urban Reconstruction, P. Musialski, P. Wonka, D. Aliaga, M. Wimmer, L. van Gool, W. Purgathofer, Computer Graphics Forum (CGF) (also Proceedings of EUROGRAPHICS (EG), State-of-the-Art-Report), 27 pages, 2013.

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Inverse Design of Urban Procedural Models, C. Vanegas, I. Garcia-Dorado, D. Aliaga, B. Benes, P. Waddell, ACM Transactions on Graphics (TOG) (also ACM SIGGRAPH Asia), 11 pages, 2012.

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Visualization-based Decision Tool for Urban Meteorological Modeling, D. Aliaga, C. Vanegas, M. Lei, D. Niyogi, Environment and Planning B: Planning and Design (EPB), 12 pages, 2012.

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Fast High-Resolution Appearance Editing using Superimposed Projections, D. Aliaga, Y. H. Yeung, A. Law, B. Sajadi, A. Majumder, ACM Transactions on Graphics (TOG), 12 pages, 2012.

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Tailored Displays to Compensate for Visual Aberrations, V. Pamplona, M. Oliveira, D. Aliaga, R. Raskar, ACM Transactions on Graphics (TOG) (also ACM SIGGRAPH), 12 pages, 2012.

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Automatic Extraction of Manhattan-World Building Masses from 3D Laser Range Scans, C. Vanegas, D. Aliaga, B. Benes, IEEE Transactions on Visualization and Computer Graphics (TVCG), 12 pages, 2012.

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Procedural Generation of Parcels in Urban Modeling, C. Vanegas, T. Kelly, B. Weber, J. Halatsch, D. Aliaga, P. Mueller, Computer Graphics Forum (CGF) (also Proceedings of EUROGRAPHICS), 31:2, 15 pages, 2012.

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Perceptually-Based Appearance Modification for Compliant Appearance Editing, A. Law, D. Aliaga, B. Sajadi, A. Majumder, Z. Pizlo, Computer Graphics Forum (CGF), 13 pages, 2011.

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Pose-Free Structure from Motion Using Depth From Motion Constraints, J. Zhang, M. Boutin, D. Aliaga, IEEE Transactions on Image Processing (TIP), 17 pages, 2011.

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Single Viewpoint Model Completion of Symmetric Objects for Digital Inspection, A. Law, D. Aliaga, Computer Vision and Image Understanding (CVIU), 115:5, 603-610, 2011.

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DECHO - A Framework for the Digital Exploration of Cultural Heritage Objects, D. Aliaga, E. Bertino, S. Valtolina, ACM Journal on Computing and Cultural Heritage (JOCCH), 21 pages, 2011.

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Projector Placement Planning for High Quality Visualizations on Real-World Colored Objects, A. Law, D. Aliaga, A. Majumder, IEEE Transactions on Visualization and Computer Graphics (TVCG) (also IEEE Visualization), 16:6, 10 pages, 2010.

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Inverse Procedural Modeling by Automatic Generation of L-systems, O. Stava, B. Beneš, R. Mech, D. Aliaga, P. Kristof, Computer Graphics Forum (CGF) (also EUROGRAPHICS), 29:2, 10 pages, 2010.

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A Self-Calibrating Method for Photogeometric Acquisition of 3D Objects, D. Aliaga, Y. Xu, IEEE Transactions on Pattern Analysis and Machine Intelligence (PAMI), 32:4, 747-754, 2010.

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Modeling Repetitive Motions using Structured Light, Y. Xu, D. Aliaga, IEEE Transactions on Visualization and Computer Graphics (TVCG), 16:4, 676-689, 2010.

A Framework for Modeling 3D Scenes using Pose-free Equations, D. Aliaga, J. Zhang, M. Boutin, ACM Transactions on Graphics (TOG), 29:1, 17 pages, 2009.

Interactive Design of Urban Spaces using Geometrical and Behavioral Modeling, C. Vanegas, D. Aliaga, B. Benes, P. Waddell, ACM Transactions on Graphics (also ACM SIGGRAPH Asia), 28:5, 10 pages, 2009.

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Genuinity Signatures: Designing Signatures for Verifying 3D Object Genuinity, D. Aliaga, M. Atallah, Computer Graphics Forum (CGF) (also EUROGRAPHICS), 28:2, 437-446, 2009.

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Modeling the Appearance and Behavior of Urban Spaces, C. Vanegas, D. Aliaga, P. Mueller, P. Waddell, B. Watson, P. Wonka, Computer Graphics Forum (CGF) (also EUROGRAPHICS State of the Art Report), to appear, 18 pages, 2009.

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Visualization of Simulated Urban Spaces: Inferring Parameterized Generation of Streets, Parcels, and Aerial Imagery, C. Vanegas, D. Aliaga, B. Benes, P. Waddell, IEEE Transactions on Visualization and Computer Graphics (TVCG), 15:3, 424-435, 2009.

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An Adaptive Correspondence Algorithm for Modeling Scenes with Strong Inter-reflections, Y. Xu, D. Aliaga, IEEE Transactions on Visualization and Computer Graphics (TVCG), 15:3, 465-480, 2009.

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A Virtual Restoration Stage for Real-World Objects, D. Aliaga, A. Law, Y. H. Yeung, ACM Transactions on Graphics (also ACM SIGGRAPH Asia), 27:5, 10 pages, 2008.

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Interactive Example-Based Urban Layout Synthesis, D. Aliaga, C. Vanegas, B. Benes, ACM Transactions on Graphics (also ACM SIGGRAPH Asia), 27:5, 10 pages, 2008.

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Interactive Reconfiguration of Urban Layouts. D. Aliaga, B. Benes, C. Vanegas, N. Andrysco, IEEE Computer Graphics & Applications (CG&A), Special Issue on Urban Modeling, 28:3, 38-47, 2008.

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Occlusion-Resistant Camera Design for Acquisition of Active Environments. D. Aliaga, Y. Xu, V. Popescu, IEEE Computer Graphics & Applications (CG&A), 27:5, 68-78, 2007.

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Style Grammars for Interactive Visualization of Architecture. D. Aliaga, P. Rosen, D. Bekins, IEEE Transactions on Visualization and Computer Graphics (TVCG), 13:4, 786-797, 2007.

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Lag Camera: A Moving Multi-Camera Array for Scene Acquisition. D. Aliaga, Y. Xu, V. Popescu, Journal of Virtual Reality and Broadcasting (also Proceedings of Int'l Conference on Computer Graphics Theory and Applications), GRAPP Special Issue, 3:10, 9 pages, 2007.

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Image Warping for Compressing and Spatially Organizing a Dense Collection of Images. D. Aliaga, P. Rosen, V. Popescu, I. Carlbom, Signal Processing: Image Communications, Special Issue on Still and Dynamic Scenes, 21:9, 755-769, 2006.

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Three-Dimensional Display Rendering Acceleration Using Occlusion Camera Reference Images. V. Popescu, P. Rosen, D. Aliaga, IEEE/OSA Journal of Display Technology (JDT), 2:3, 274-283, 2006.

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: ra04

Finding Yourself: Fiducial Planning for Error-Bounded Pose Estimation of a Panoramic Camera in Large Environments. D. Aliaga, I. Carlbom, IEEE Robotics and Automation (RA), Special Issue on Panoramic Robotics, 11:4, 53-61, 2004.

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: cga03

Sea of Images: A Dense Sampling Approach for Rendering Large Indoor Environments. D. Aliaga, T. Funkhouser, D. Yanovsky, I. Carlbom, IEEE Computer Graphics & Applications (CG&A), Special Issue on 3D Reconstruction and Visualization, 23:6, 22-30, 2003.

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: cga98

Images for Accelerating Architectural Walkthroughs, M. Rafferty, D. Aliaga, V. Popescu, A. Lastra, IEEE Computer Graphics & Applications (CG&A), 18:6, 38-45, 1998.

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: cg98

Smooth Transitions in Texture-Based Simplification. D. Aliaga, A. Lastra, Elsevier Computer & Graphics (C&G), 22:1, 71-81, 1998.

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: cacm97

Virtual Objects in the Real World. D. Aliaga, Communications of ACM (CACM), 40:3, 49-54, 1997.

 

Dissertation/Theses

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: diss

Automatically Reducing and Bounding Geometric Complexity. D. Aliaga, UNC Chapel Hill, Ph.D. Dissertation, 1999.

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: ms

Virtual and Real Object Collisions in a Merged Environment. D. Aliaga, UNC Chapel Hill, Master's Thesis, 1993.

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: scb

Transaction-Based Distributed Computer Graphics Systems. D. Aliaga, Brown University Honor's Thesis, 1991.

 

Patents

Camera Model and Calibration Procedure for Omnidirectional Paraboloidal Catadioptric Cameras, U.S. Patent No. 7,362,969, Granted 2008.

 

Method and Apparatus for Finding Feature Correspondences Between Images Captured in Real-World Environments, U.S. Patent No. 7,356,164, Granted 2008.

 

Method and Apparatus for Compressing and Decompressing Images Captured From Viewpoints Throughout N-Dimensional Space, U.S. Patent No. 7,313,285, Granted 2007.

 

Method and System for Creating Interactive Walkthroughs of Real-World Environments From Set of Densely Captured Images, U.S. Patent No. 7,126,603, Granted 2006.

 

Method and System for Reconstructing 3D Interactive Walkthroughs of Real-World Environments, U.S. Patent No. 7,027,049, Granted 2006.