News

Jun 2026 — Woodstock Interactive Modeling of Fungal Wood Decay paper accepted to Siggraph and published in ACM Transactions on Graphics.

Jun 2026 — Loops-to-Roofs paper published in ACM Transactions on Graphics.

Jun 2026 — A-Occ-Plant Plant occluded point cloud completion via amodal segmentation published in Plant Phenomics.

Jun 2026 — FloraForge Procedural generation of editable and analysis-ready 3D plant geometric models using LLM-assisted template design published in Smart Agricultural Technology.

May 2026 — I was renewed as AE of In Silico Plants.

April 2026 — Zhiquan Wang successfully defended his Ph.D. thesis.

March 2026 — New paper at AAAI.

September 2025 — New NSF grant received ($0.9M).

April 2025 — Bosheng Li and Xiaochen Zhou successfully defended their Ph.D. theses!

April 2025 — Our new neural ranking algorithm TreeStructor allows for a full forest reconstruction from point clouds.

January 2025 — Another news about out Tree D-Fusion project. at Purdue News, Eureka Alert , and TechXplore

January 2025 — Some news about out Tree D-Fusion project. at Planetizen, Woodcentral , and the Cooldown

December 2024 — Purdue News about our new grant

November 2024 — I preseted our work on tree digital twins and greening cities at the Symposium on Geometry and Computational Design (GCD) 2024

September 2024 — News about our AI-driven VR conversational interfaces ($2M NSF grant)

August 2024 — Four grant proposals funded with over $5.2 ($4M as PI).

August 2024 — We presented three papers at Siggraph 2024.

April 2024 — Yichen Sheng defended his Ph.D. thesis and will start at Nvidia Research.

February 2024 — Four papers accepted and presented to CVPR 2024.

February 2024 — Our news about AI and Trees is out AI learns to simulate how trees grow and shape in response to their environments.

January 2024 — Current challenges and future of agricultural genomes to phenomes in the USA published in Genome Biology.

February 2024 — Latent L-systems published in ACM Transactions on Graphics.

August 2023 — DeepTree Modeling Trees with Situated Latents published in IEEE Transactions on Visualization and Computer Graphics .

July 2023 — The Rhizomorph news was published at phys.org.

July 2023 — News about our Rhizomorph Siggraph 2023 paper.

Mar 2023 — Two papers accepted at Siggraph 2023 (journal).

Feb 2023 — Two papers accepted at CVPR, one as highlight.

Jan 2023 — Bedrich Benes is Editor in Chief of Elsevier Graphical Models..

Nov 2022 — Mathieu Gaillard defended his PhD thesis “3D reconstruction of Sorghum Plants for High-Throughput Phenotyping”

Jul 2022 — A new paper in ACM Transactions on Applied Perception - PTRM: Perceived Terrain Realism Metric..

Apr 2022 — Bedrich Benes was elected - Eurographics Fellow.

Mar 2022 — A new paper in ACM Transactions on Graphics - Procedural Urban Forestry.

Feb 2022 — Informatics published our Systematic Review of Multimodal Human–Computer Interaction.

Jan 2022 — I have transferred to Purdue Computer Science

Sep 2021 Another news about out AG2PI grant

Aug 2021 A news about out AG2PI grant

Aug 2021 — Three papers at Siggraph Asia

Aug 2021 — A Paper at UIST

Aug 2021 — I became associate editor of IEEE Transactions on Games

Mar 2021 — CVPR Oral Paper Accepted

Feb 2021 — Eurographics 2021/CGF State of the Art Accepted

Jan 2021 — New Paper in The Computers in Human Behavior published

Oct 08 2020 — New Paper in The Plant Direct published

July 31 2020 — Elsevier Computers & Graphics awarded Bedrich the Associate Editor of the year

July 18 2020 — Honorable Mention from Best Paper Committee of EGSR: Guehl, P., Allègre, R., Dischler, J. M., Benes, B., & Galin, E. (2020, July). Semi-Procedural Textures Using Point Process Texture Basis Functions. In Computer Graphics Forum (Vol. 39, No. 4, pp. 159-171).