Jun 2026 — Woodstock Interactive Modeling of Fungal Wood Decay paper accepted to Siggraph and published in ACM Transactions on Graphics.
Jun 2026 — Loops-to-Roofs paper published in ACM Transactions on Graphics.
Jun 2026 — A-Occ-Plant Plant occluded point cloud completion via amodal segmentation published in Plant Phenomics.
Jun 2026 — FloraForge Procedural generation of editable and analysis-ready 3D plant geometric models using LLM-assisted template design published in Smart Agricultural Technology.
May 2026 — I was renewed as AE of In Silico Plants.
April 2026 — Zhiquan Wang successfully defended his Ph.D. thesis.
March 2026 — New paper at AAAI.
September 2025 — New NSF grant received ($0.9M).
April 2025 — Bosheng Li and Xiaochen Zhou successfully defended their Ph.D. theses!
April 2025 — Our new neural ranking algorithm TreeStructor allows for a full forest reconstruction from point clouds.
January 2025 — Another news about out Tree D-Fusion project. at Purdue News, Eureka Alert , and TechXplore
January 2025 — Some news about out Tree D-Fusion project. at Planetizen, Woodcentral , and the Cooldown
December 2024 — Purdue News about our new grant
November 2024 — I preseted our work on tree digital twins and greening cities at the Symposium on Geometry and Computational Design (GCD) 2024
September 2024 — News about our AI-driven VR conversational interfaces ($2M NSF grant)
August 2024 — Four grant proposals funded with over $5.2 ($4M as PI).
August 2024 — We presented three papers at Siggraph 2024.
April 2024 — Yichen Sheng defended his Ph.D. thesis and will start at Nvidia Research.
February 2024 — Four papers accepted and presented to CVPR 2024.
February 2024 — Our news about AI and Trees is out AI learns to simulate how trees grow and shape in response to their environments.
January 2024 — Current challenges and future of agricultural genomes to phenomes in the USA published in Genome Biology.
February 2024 — Latent L-systems published in ACM Transactions on Graphics.
August 2023 — DeepTree Modeling Trees with Situated Latents published in IEEE Transactions on Visualization and Computer Graphics .
July 2023 — The Rhizomorph news was published at phys.org.
July 2023 — News about our Rhizomorph Siggraph 2023 paper.
Mar 2023 — Two papers accepted at Siggraph 2023 (journal).
Feb 2023 — Two papers accepted at CVPR, one as highlight.
Jan 2023 — Bedrich Benes is Editor in Chief of Elsevier Graphical Models..
Nov 2022 — Mathieu Gaillard defended his PhD thesis “3D reconstruction of Sorghum Plants for High-Throughput Phenotyping”
Jul 2022 — A new paper in ACM Transactions on Applied Perception - PTRM: Perceived Terrain Realism Metric..
Apr 2022 — Bedrich Benes was elected - Eurographics Fellow.
Mar 2022 — A new paper in ACM Transactions on Graphics - Procedural Urban Forestry.
Feb 2022 — Informatics published our Systematic Review of Multimodal Human–Computer Interaction.
Jan 2022 — I have transferred to Purdue Computer Science
Sep 2021 — Another news about out AG2PI grant
Aug 2021 — A news about out AG2PI grant
Aug 2021 — Three papers at Siggraph Asia
Aug 2021 — A Paper at UIST
Aug 2021 — I became associate editor of IEEE Transactions on Games
Mar 2021 — CVPR Oral Paper Accepted
Feb 2021 — Eurographics 2021/CGF State of the Art Accepted
Jan 2021 — New Paper in The Computers in Human Behavior published
Oct 08 2020 — New Paper in The Plant Direct published
July 31 2020 — Elsevier Computers & Graphics awarded Bedrich the Associate Editor of the year
July 18 2020 — Honorable Mention from Best Paper Committee of EGSR: Guehl, P., Allègre, R., Dischler, J. M., Benes, B., & Galin, E. (2020, July). Semi-Procedural Textures Using Point Process Texture Basis Functions. In Computer Graphics Forum (Vol. 39, No. 4, pp. 159-171).