Yi Xu

Ph.D Candidate / Graduate Research Assistant
Computer Graphics and Visualization Lab
Department of Computer Science
Purdue University
West Lafayette, IN, USA
Email: xu43
cs.purdue.edu

                

I am working with Prof. Daniel G. Aliaga and affiliated with the CGV Lab. My research interests lie in computer graphics and computer vision, with focus on acquisition, modeling and rendering. This includes image-based modeling and rendering, shape from structured light, and 3D reconstruction of real-world static and dynamic scenes. I am also interested in interactive computer graphics and hardware-accelerated rendering. During Summer 2008, I was working at MERL as an intern under the supervision of Dr. Amit Agrawal.

I am serving as the Publicity Chair on the I3D 2009 conference committee.

Journal and Magazine Publications

  

An Adaptive Correspondence Algorithm for Modeling Scenes with Strong Inter-reflections

IEEE Transactions on Visualization and Computer Graphics (TVCG), to appear.

Yi Xu and Daniel G. Aliaga

[ Project Webpage ]

 

Occlusion-Resistant Camera Design for Acquiring Active Environments

IEEE Computer Graphics and Applications (CG&A), vol. 27, no. 5, pp. 68-78, Sep/Oct, 2007.

Daniel G. Aliaga, Yi Xu, and Voicu Popescu

[ Project Webpage ]

 

Lag Camera: A Moving Multi-Camera Array for Scene Acquisition

Journal of Virtual Reality and Broadcasting (JVRB) Vol 3. 2006, No. 10, GRAPP 2006 Special Issue.

Daniel G. Aliaga, Yi Xu, and Voicu Popescu

[ Project Webpage | Invited Submission of the GRAPP 2006 paper ]

 

  

Conference Publications

  

Photogeometric Structured Light: A Self-Calibrating and Multi-Viewpoint Framework for Accurate 3D Modeling

Proc. of IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), Anchorage, USA, Jun 2008. 

Daniel G. Aliaga and Yi Xu

[ Project Webpage ]

 

Dense Depth and Color Acquisition of Repetitive Motions

Proc. of the 6th Intl. Conf. on 3D Digital Imaging and Modeling (3DIM), pp. 141-148, Montreal, Canada, Aug 2007. 

Yi Xu and Daniel G. Aliaga

[ Project Webpage ]

 

Robust Pixel Classification for 3D Modeling with Structured Light

Proc. of Conference on Graphics Interface (GI), pp. 233-240, Montreal, Canada, May 2007.

Yi Xu and Daniel G. Aliaga

[ Project Webpage ]

 

Efficient Multi-viewpoint Acquisition of 3D Objects Undergoing Repetitive Motions

Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), pp. 113-120, Seattle, USA, Apr 2007.

Yi Xu and Daniel G. Aliaga

[ Project Webpage ]

  

Lag Camera: A Moving Multi-Camera Array for Scene Acquisition

Proc. of Intl. Conf. on Computer Graphics Theory and Applications (GRAPP), pp. 98-107, Setubal, Portugal, Feb 2006.

Daniel G. Aliaga, Yi Xu, and Voicu Popescu

[ Project Webpage | Also published in JVRB GRAPP 2006 Special Issue ]

 

Object Representation using 1D Displacement Mapping

Proc. of Conference on Graphics Interface (GI), pp. 33-40, London, Canada, May 2004.

Yi Xu and Yee-Hong Yang

 

 

  

Refereed Sketches and Posters

     

Modeling Repetitive Motions in Real-World 3D Scenes

sketch at ACM SIGGRAPH, Aug 2007.

Yi Xu and Daniel G. Aliaga

Lag Camera
poster at ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Mar 2006.
Daniel G. Aliaga, Yi Xu, and Voicu Popescu

                

Thesis

Hardware-Accelerated Image-based Rendering with Depth Information

Master's Thesis, University of Alberta, Jul 2004.

Yi Xu

Educational History

Ph.D. Computer Sciences, Purdue University, USA, In Progress.

  

M.Sc. Computing Science, University of Alberta, Canada, 2004.

  

B.Eng. Computer Science and Engineering, Chu Kechen Honors College, Zhejiang University, China, 2002.

  

Last updated by Yi Xu, June, 2008.