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Yi Xu Ph.D Candidate / Graduate
Research Assistant |
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I am
working with Prof. Daniel G. Aliaga and
affiliated with the CGV Lab. My research interests lie in computer
graphics and computer vision, with focus on acquisition, modeling and
rendering. This includes image-based modeling and rendering, shape from
structured light, and 3D reconstruction of real-world static and dynamic
scenes. I am also interested in interactive computer graphics and
computational photography. During Summer and Fall 2008, I was working at
MERL as an
intern hosted by Dr. Amit Agrawal. |
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A Self-Calibrating Method for Photogeometric Acquisition of 3D Objects |
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IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), to appear. |
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Daniel G. Aliaga and Yi Xu |
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[ Project Webpage ] |
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IEEE Transactions on Visualization and Computer Graphics (TVCG), to appear. |
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Yi Xu and Daniel G. Aliaga |
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[ Project Webpage ] |
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ACM Transactions on Graphics (TOG), 28(3), (Proc. of ACM SIGGRAPH 2009), Aug 2009. |
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Amit Agrawal, Yi Xu, and Ramesh Raskar |
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[ Project Webpage ] |
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An
Adaptive Correspondence Algorithm for Modeling Scenes with Strong
Interreflections |
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 15, issue 3, pp. 465-480, May-June 2009. |
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Yi Xu and Daniel G. Aliaga |
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[ Project Webpage ] |
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Occlusion-Resistant
Camera Design for Acquiring Active Environments |
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IEEE Computer Graphics and Applications (CG&A), vol. 27, no. 5, pp. 68-78, Sep/Oct, 2007. |
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Daniel G. Aliaga, Yi Xu, and Voicu Popescu |
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[ Project Webpage ] |
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Lag Camera: A Moving Multi-Camera Array for Scene
Acquisition |
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Journal of Virtual Reality and Broadcasting (JVRB) Vol 3. 2006, No. 10, GRAPP 2006 Special Issue. |
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Daniel G. Aliaga, Yi Xu, and Voicu Popescu |
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[ Project Webpage | Also in Proc. of Intl. Conf. on Computer Graphics Theory and Applications (GRAPP), Feb 2006. ] |
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Conference and Symposium Publications |
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Coded Exposure Deblurring: Optimized Codes for PSF Estimation
and Invertibility
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Proc. of IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), Miami, USA, Jun 2009. |
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Amit Agrawal and Yi Xu |
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[ Project Webpage ] |
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Proc. of IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), Anchorage, USA, Jun 2008. |
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Daniel G. Aliaga and Yi Xu |
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[ Project Webpage ] |
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Proc. of the 6th Intl. Conf. on 3D Digital Imaging and Modeling (3DIM), pp. 141-148, Montreal, Canada, Aug 2007. |
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Yi Xu and Daniel G. Aliaga |
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[ Project Webpage ] |
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Robust
Pixel Classification for 3D Modeling with Structured Light |
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Proc. of Conference on Graphics Interface (GI), pp. 233-240, Montreal, Canada, May 2007. |
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Yi Xu and Daniel G. Aliaga |
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[ Project Webpage ] |
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Efficient
Multi-viewpoint Acquisition of 3D Objects Undergoing Repetitive Motions
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Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), pp. 113-120, Seattle, USA, Apr 2007. |
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Yi Xu and Daniel G. Aliaga |
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[ Project Webpage ] |
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Proc. of Conference on Graphics Interface (GI), pp. 33-40, London, Canada, May 2004. |
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Yi Xu and Yee-Hong Yang |
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Refereed Sketches and Posters |
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Modeling Repetitive Motions in Real-World 3D Scenes |
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sketch at ACM SIGGRAPH, Aug 2007. |
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Yi Xu and Daniel G. Aliaga |
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Lag Camera |
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poster at ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Mar 2006. |
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Daniel
G. Aliaga, Yi Xu, and Voicu Popescu |
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Thesis |
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Hardware-Accelerated Image-based Rendering with Depth Information |
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Master's Thesis, University of Alberta, Jul 2004. |
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Yi Xu |
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Educational History |
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Ph.D. Computer Sciences, Purdue University, USA, In Progress. |
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M.Sc. Computing Science, University of Alberta, Canada, 2004. |
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B.Eng. Computer Science and Engineering, Chu Kechen Honors College, Zhejiang University, China, 2002. |
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Last updated by Yi Xu, Aug, 2009.