Graduate Student
Department of Computer Science
Purdue University
Computer Graphics and Visualization Lab
305 N. University St.
West Lafayette, IN 47907-2066
Email:
Department of Computer Science
Purdue University
Computer Graphics and Visualization Lab
305 N. University St.
West Lafayette, IN 47907-2066
Email:
About me
I am a third-year Ph.D. student in the Department of Computer Science at Purdue University, and a Research Assistant at the Computer Graphics and Visualization Lab, where I currently work with Prof. Daniel Aliaga.
Research
My research is focused on procedural methods for fast design and editing of 3D urban models. Modeling the appearance and behavior of urban spaces is a great challenge for computer graphics and urban simulation, due to the size and detail of urban structures, and the complex socioeconomic rules that determine the evolution of a city. These two disciplines have traditionally worked in isolation, in spite of the many applications to which they are both relevant, including urban planning, emergency response, mapping, visualization, and entertainment.
My goal is to show that a concurrent behavioral and geometrical simulation significantly benefits the design, editing, and prediction of large-scale 3D urban models by (i) inferring the values for multiple parameters and decision choices which in turn reduces design time, (ii) enforcing the 3D generation process to produce models that behaviorally and geometrically resemble plausible real-world cities, and (iii) augmenting the simulation to consider changes in the urban landscape geometry resulting in improved simulation accuracy over long time horizons and in more simulated urban phenomena.
My goal is to show that a concurrent behavioral and geometrical simulation significantly benefits the design, editing, and prediction of large-scale 3D urban models by (i) inferring the values for multiple parameters and decision choices which in turn reduces design time, (ii) enforcing the 3D generation process to produce models that behaviorally and geometrically resemble plausible real-world cities, and (iii) augmenting the simulation to consider changes in the urban landscape geometry resulting in improved simulation accuracy over long time horizons and in more simulated urban phenomena.
Recent Publications
Interactive Design of Urban Spaces using Geometrical and Behavioral Modeling, Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes, Paul Waddell, ACM Transactions on Graphics (Proceedings SIGGRAPH Asia) 28(5), 2009.
Modeling the Appearance and Behavior of Urban Spaces, Carlos A. Vanegas, Daniel G. Aliaga, Peter Wonka, Pascal Mueller, Paul Waddell, Benjamin Watson, Computer Graphics Forum (to appear). Also in Eurographics STAR (State-of-the-Art Report), 2009.
Visualization of Simulated Urban Spaces: Inferring Parameterized Generation of Streets, Parcels, and Aerial Imagery, Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes, Paul Waddell, IEEE Transactions on Visualization and Computer Graphics,15(3):424-435, 2009.
Modeling the Appearance and Behavior of Urban Spaces, Carlos A. Vanegas, Daniel G. Aliaga, Peter Wonka, Pascal Mueller, Paul Waddell, Benjamin Watson, Computer Graphics Forum (to appear). Also in Eurographics STAR (State-of-the-Art Report), 2009.
Visualization of Simulated Urban Spaces: Inferring Parameterized Generation of Streets, Parcels, and Aerial Imagery, Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes, Paul Waddell, IEEE Transactions on Visualization and Computer Graphics,15(3):424-435, 2009.
Personal
I was born and raised in Medellín, Colombia. This has defined my life goals and ideas more than I ever expected, as a result of my deep, conflicting admiration and aversion towards many customs and values of my country. I have a significant interest in understanding the sociopolitical events taking place around the world, and attempt to be severe to myself when it comes to social and environmental awareness. I love traveling (particularly to France and Colombia) and visiting new countries, and have been fascinated by Geography and Foreign Languages during most of my life. I have also played classical piano since I was a child, and this is by far the most effective way for me to briefly escape from everything else. I must have spent hundreds of hours throughout the last four years trying to play Gershwin's Rhapsody in Blue completely. I will succeed one day, but will never stop wondering if I should have tried to become a professional pianist instead.
News
+ Aug 2009: Paper accepted to SIGGRAPH Asia 2009
+ Jul 2009: Paper accepted to Computer Graphics Forum
+ June 2009: Computing Research Institute Assistantship awarded
+ Jul 2009: Paper accepted to Computer Graphics Forum
+ June 2009: Computing Research Institute Assistantship awarded
Travel
2009
+ Dec 19-31: Holidays in Colombia
+ Dec 11-19: SIGGRAPH Asia, Yokohama, Japan
+ Aug 3-7: SIGGRAPH, New Orleans, USA
+ Jun 18-Jul 6: Summer break in Colombia
+ Mar 29-Apr 6: Eurographics, Munich, Germany
2008
+ Dec 17-Jan 6: Holidays in France
+ Dec 9-14: SIGGRAPH Asia, Singapore
+ Aug 11-15: SIGGRAPH, Los Angeles, USA
+ Dec 19-31: Holidays in Colombia
+ Dec 11-19: SIGGRAPH Asia, Yokohama, Japan
+ Aug 3-7: SIGGRAPH, New Orleans, USA
+ Jun 18-Jul 6: Summer break in Colombia
+ Mar 29-Apr 6: Eurographics, Munich, Germany
2008
+ Dec 17-Jan 6: Holidays in France
+ Dec 9-14: SIGGRAPH Asia, Singapore
+ Aug 11-15: SIGGRAPH, Los Angeles, USA

