Department of Computer Sciences @ Purdue University
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CS 334 Fundamentals of Computer Graphics

Fundamental principles and techniques of computer graphics. The course covers the basics of going from a scene representation to a raster image using OpenGL. Specific topics include coordinate manipulations, perspective, basics of illumination and shading, color models, texture maps, clipping and basic raster algorithms, fundamentals of scene constructions.

Usually Offered: Fall
Credit: 3 hours (class)
Prerequisite: CS 240 and MA 265, or consent of instructor. CS 314 is recommended
University Catalog: CS 334
Schedule: Spring 2004
Instructor: David S. Ebert
Syllabi: Canonical