![]()
![]() |
CS 334 Fundamentals of Computer Graphics |
| Fundamental principles and techniques of computer graphics. The course covers the basics of going from a scene representation to a raster image using OpenGL. Specific topics include coordinate manipulations, perspective, basics of illumination and shading, color models, texture maps, clipping and basic raster algorithms, fundamentals of scene constructions. |
| Usually Offered: | Fall |
| Credit: | 3 hours (class) |
| Prerequisite: | CS 240 and MA 265, or consent of instructor. CS 314 is recommended |
| University Catalog: | CS 334 |
| Schedule: | Spring 2004 Instructor: David S. Ebert |
| Syllabi: | Canonical |