| Date |
Time |
Room |
Speaker |
Title |
| Jan 26 |
11-12 |
CS 101 |
Voicu Popescu |
GEM: Geometry + Environment Mapping for Fast and Realistic Reflections
Powerpoint |
PDF
|
| Feb 9 |
1:30-3 |
CS 101 |
Gleb Bahmutov |
Large Scale Automated Modeling
Abstract |
Powerpoint |
PDF
|
| Feb 23 |
1:30-3 |
CS 101 |
Yi Xu |
Lag Camera: Identifying Foreground and Background Motion
Abstract |
PDF
|
| March 9 |
1:30-3 |
CS 101 |
Chunhui Mei |
Hybrid Forward-Backward Reflection Rendering
Abstract |
PDF
|
| March 9 |
1:30-3 |
CS 101 |
Bedrich Benes |
Computer Graphics Technology @ Purdue
Abstract |
PDF
|
| March 23 |
1:30-3 |
CS 101 |
Jeffrey Zhang |
Stable and Scalable 3D Reconstruction
Abstract |
PDF
|
| April 6 |
1:30-3 |
CS 101 |
Chun Jia |
Effective Distance learning Through Sustained Interactivity and Visual Realism
Abstract |
PDF
|
| April 13 |
1:30-3 |
CS 101 |
Mihai Mudure |
Freehand Acquisition of Unstructured Scenes
Abstract |
PDF
|
| April 20 |
1:30-3 |
CS 101 |
Daniel G. Aliaga |
AMUSE: Acquiring and Modeling Urban Simulation Environments
Abstract |
PDF
|
| April 27 |
1:30-3 |
CS 101 |
Radu Dondera |
Face Tracking
Abstract |
PDF
|