CS 334 - Fundamentals of Computer Graphics
Fundamental principles and techniques of computer graphics.
The course covers the basics of
going from a scene representation to a raster image using OpenGL.
Specific topics include coordinate manipulations,
perspective,
basics of illumination and shading,
color models,
texture maps,
clipping and basic raster algorithms,
fundamentals of scene constructions.
| Usually Offered: | Fall In 2007-08, Spring also (taught by ECE) |
| Credit: | 3 hours (class) |
| Prerequisite: | CS 240 and MA 265, or consent of instructor. CS 314 is recommended |
| University Catalog: | CS 334 |
| Schedule: | Fall 2007 Instructor: Voicu Popescu |
