SurfLab is dedicated to the efficient representation and use of geometry on the computer. Its special expertise, represented by the members and software, is creation, reconstruction, computation and communication of surfaces for design and visualization. Besides, the lab leader is an enthusiastic windsurfer. Software packages and interaction paradigms developed at SurfLab include: Surface Splines free form modeling, Artesano exploratory modeling, the CSG Box Spline Blending package, the Simplest Subdivision Scheme. Current contributors to Surflab are Jörg Peters, Carlos Gonzalez-Ochoa, David Lutterkort, Doina Onut, Michael Wittman, John Spaith. SurfLab has five SGI and two Sun work stations and two Pentium Pro PCs. SurfLab receives support from both NSF and industry.